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Etla Isle Map & Locations

Eliel · 21553

Offline Eliel

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on: April 09, 2015, 10:56:19 PM
Etla Isle is roughly the size of Ireland. It can be found somewhat southwest of Kasuria but does not exist on the same plane (or within Furc canon standards). The magical boundaries of the island work as a sort of 'bermuda triangle', allowing ships to pass between realms for trade and RP purposes.  The land is rich with magic and has several magical ley lines that converge within it.  The weather is temperate to tropical, depending on the season.

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Ruins of Avalbane - The kingdom of Avalbane was situated in the sheltered bay of Avalbane on the north end of Elta Isle. The kingdom was a lovingly crafted land of Elvish design and rule. The land has more or less reclaimed the collapsed ruins of the kingdom, with a lone marble dock and warehouse left whole in the city proper. The lighthouse on an isle at the entrance to the bay is surprisingly untouched. Visitors would find the bay waters surprisingly clear and showing signs of many wrecked ships and frightening collections of bones from what must have been colossal monstrosities. Most of those who put to shore are in short order harassed by marauding bands of orcs that have reclaimed the area as their own. Some whispers of treasures or power to be found in the castle ruins, those who have approached with the intent to disrupt them have had their charred and dismembered bodies found impaled around the site as a warning to others.

Ruins of the Enchanted Kingdom/Crystal Mines - The remains of the Enchanted Kingdom, which was once LE's home and original birthplace.  Little more than crumbled ruins now.  The castle itself caved in on itself (might have had something to do with someone launching a meteor at the kingdom...) and broke the ground into a cavern that lie underneath full of natural crystals.  The first crystals had been charged by the implosion of residual magic, but now they grow uncharged. [This was the first dream run in the continuity, before we even decided to make it a continuity. It ran from about 2001-2003 before it was destroyed and Eileadora emerged soon after]

Temar, Golan and Ceital Lights - Lighthouses.  Ceital is powered by crystal technology, Temar is still hand lit, Golan is maintained by Valshiem (likely gas/steam powered)

Imperial Stronghold - Stronghold and check point for all ships entering or leaving Ceital Harbor. The original structure and warehouses were destroyed when a flaming airship crashed into it.  The stronghold had also housed a lighthouse and a makeshift structure has been rebuilt in it's place.

Ceital Harbor - The inlet of Etla, and safest route and port for trade vessels.

Nevarei - An empty keep up on a cliff overlooking the harbor. This belonged to Elora's uncle and has been a place of solitude for her when she has needed to get away from kingdom life. The keep also houses a dark secret that has yet to be discovered ICly.

Deichmar - Rumored Confirmed location of the pirate town of Deichmar. The town was invaded and the pirates run out, though that was a few year ago. It could be reinhabited by now or simply left abandoned.

Lyvan Mill - Just a simple mill built along the river.  It processes all of the grains coming from surrounding fields. (wheat, rye, barley, oats, rice)

Teringad - This small town has been mostly abandoned and is now little more than a trade hub for the surrounding farmlands. Farmers will only go near the town during daylight hours. While digging a crypt for the town church, the townsfolk had discovered a series of caves and tunnels. The town was abandoned shortly thereafter and it is rumored that a monstrous beast roams these tunnels and comes above ground at night.

Fei Marsh - Mostly uncharted, heavily saturated land that almost completely uninhabitable. There are endless rumors and superstitions surrounding the marshlands, mostly due to the "fairy lights" or "demon lights" (depending on who you ask) that appear through the fog deep within the marshes.

Lemuria - This dream is not currently run, though I believe the city still stands. I'll have to get some info from the owner.

Valshiem - The "City of Scoundrels."  The shady sort of place you'd expect to see strip clubs and bars, assassins and rogues.  Valshiem serves as a link to the mainland as there are regular vessels moving to and from Kasuria. Valshiem also has a port for trade, good for those trying to smuggle certain things onto the island that would not make it into Eileadora.
« Last Edit: October 27, 2016, 10:30:23 PM by Eliel »

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Offline Eliel

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Reply #1 on: May 04, 2015, 06:28:39 PM
This is an older map of an old trade route involving Eileadora, but it shows you where we placed Etla in relation to Kasuria and the Dragonlands for trade purposes at least =P

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Offline Eliel

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Reply #2 on: May 26, 2015, 04:48:34 PM
Woo! Someone made a new world map :D

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Offline Eliel

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Reply #3 on: October 27, 2016, 10:32:13 PM
Map finally updated! (See first post)

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