13834 Posts - 1948 Topics - 262 Members

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - yamashta

Pages: [1] 2
Character Sheets / Anduen (alt, active)
« on: Today at 06:40:01 PM »
visitors can't see pics , please register or login

Basics / Biography Data
Furcadia Name: Anduen
Alias(es): Andy, Dewy, Dewdrop (reserved for Hodge Willoughby only, evidently)
Species: Maormer (Sea Elf)
Age: Unknown, likely at or just under one hundred
Apparent Age: Mid-late twenties
Gender: Male
Height: 6'6"
Weight: 197 lb
Build: Slim but muscular (wiry)
Fur/Skin Color: Pale, cool grayish color with very subtle hints of green-blues, where skin is thin, subtly pink
Hair Color/Style: Off-white (Kind of a bone or eggshell white)
Eye Color: Same as above
Markings/Scars: Calloused hands, scarred knuckles, scarification with tattoo ink of a sea serpent on upper arm
Handedness: Ambidextrous
Primary Class: Rogue
Secondary Class (optional): Other: Seaman
Profession: Unclear, knows his way around repairing and maintaining ships, has experience in smuggling, fencing and laundering
Appearance (Furcadia Description): Undoubtedly Elven, the man had the angular facial structure, tall stature and pointed ears to prove it. Complexion was comparable to undead- sickly, lacking color and bordering on translucent, however the presence of subtle blushing where skin wore thin said otherwise. He wore his white hair quite short, keeping out of eyes that appeared blind- solid in color and milky with no definable pupil or iris, yet he clearly could see. A sharp nose centers his face, just below it a set of thin lips always curled downward into a subtle sneer, as if everyone and everything disgusted or disappointed him. Often dressed in brown and ocean-tone leathers, bare arms reveal a lean yet physically fit man who has likely done plenty of manual labor throughout his life, hands calloused from work in a dockyard.

Demeanor: Abrasive, Bitter, Caustic, Low bullshit tolerance
Likes: The sea, travelling, reading, studying religion and folklore, snakes, alcohol
Dislikes: People he deems 'weak', obnoxious behavior, being touched, staying on land for too long, large crowds, compliments, nicknames
Phobias (if any): Dying alone
Alignment: Neutral Evil (Malefactor)
Description: A purely selfish type, with no concern for other people or the law, but without as much lust for killing as Chaotic Evil characters. Example: Case (from Neuromancer by William Gibson).
Cribnote: Society's rules don't pertain to me, but I'm no criminal.

Strength (STR): Medium
Dexterity (DEX): Medium
Constitution (CON): Medium
Intelligence (INT): Medium-High
Wisdom (WIS): Medium-High
Charisma (CHA): Medium
Overall Evaluation: (70) Strong

(Strengths / Resistances) / Weaknesses
Strengths / Resistances: High alcohol tolerance, resistance to snake/serpent venoms, electric/storm magic resistance
Weaknesses: Alcohol is well liked, fire and fire magic are slightly more harmful than what's typical, can be a bit emotionally vulnerable at times

  • Weapon: Dagger (2)
    Description: Two daggers that appear to be made of mother-of-pearl and giant snake fangs. Each have a venom duct, which can be filled with poison rather than having to coat the weapon's 'blade'.
  • Armor: Light Armor (vest)
    Description: While it isn't as effective as padded or heavy armor, it's got enough oomph to at least soften the weight of blows.

    Anduen's appears more cosmetic than practical.
Trinkets / Items (owned or worn):
  • Item: Pungi
    Description: Double reed instrument. Supposedly can charm even the most indomitable of snakes. Not typically carried on person.
  • Item: Spyglass
    Description: A brass spyglass engraved with a raunchy Maormer limerick. Almost always carried on person.
  • Item: Sugar-Thief's Token
    Description: A rather personal item that he keeps hidden on his person and is rarely without. He's rather private about it, so what exactly it might be remains to be seen.

Natural Abilities
  • Ability: Chameleon
    Description: Anduen possesses the ability to alter the appearance of his skin to his benefit. While this is a strength in many ways, it isn't necessarily one available at all times. Like many animals in the wild, his physical alteration is typically brought on by intense emotion, typically stress or fear. His kind all possess this ability, and while it can be harnessed to a degree, it is not something that can be 100% mastered.

    His skin can alter from it's pale form to a far darker, murkier form that can conceal him if he is in the dark.
  • Ability: Elemental Magic
    Description: Or rather, more specifically storm and electrical magic. Anduen himself does not actively practice it, however he, like the rest of his kind, are capable and carry the potential in their blood.
  • Ability: Snake Magic
    Description: Like the above, Anduen does not necessarily actively practice snake magic, however unlike the above he has and does more often than electrical/storm magic. Snake magic (in his case) is a means of communing with serpents, befriending them, keeping them as thralls, etc.
Learned Abilities:
  • Ability: Snake Magic (cont)
    Description: While it's a natural ability to his kin, they must all learn and study it to truly master it. Anduen is not necessarily an elite master of snake magic, but he is quite capable and is by no means an amateur.
  • Ability: Unscrupulous Actions
    Description: While maormer are known to be pirates and raiders by non-maormeri people, they aren't ALL like that. Anduen unfortunately is. He's quite capable of pinching things from people. He's cautious enough to keep his mouth shut about his less legal activities, as well. Fencing, laundering, pick-pocketing and in general stealing are all within his abilities and he's plenty capable.

RPR Profile (or other website) URL (optional): https://www.rprepository.com/c/anduen/
Other pertinent info: Visual Reference

Mirabile Ornamenta / NEW YEAR SALE
« on: January 01, 2018, 09:00:31 PM »
Sale - 'Stock Refresh'

Up to 70% off on all finished and premade pieces.
Includes rings, bracelets, necklaces, circlets, brooches, and hairpins.

All stock on sale will be marked with small price tags marked with dabs of red wax.

Purpose of sale is to make room for any and all projects to come this new year.

Buying multiple items will earn 'gifts'. Each gift is determined by number of items purchased and their worth.
Each gift is a mystery and contained in small muslin sacks.

visitors can't see pics , please register or login

Spoiler (click to show/hide)

( Transactions don't have to be rped. If you're unclear about something or would like to discuss the fine details of what your character gets, feel free to pester me. So long as the gifts aren't gigantic and overly expensive it should be fine. )

The Gull's Head / Re: The Arena
« on: December 21, 2017, 04:33:26 PM »
x2 Premium Seating to Niveus and 'guest'.

Mirabile Ornamenta / Re: Mirabile Ornamenta
« on: October 18, 2017, 10:21:42 PM »
+Simple efforts such as polishing, clasp repair, etc. will likely either be free of charge or of meager cost.

Mirabile Ornamenta / Re: Ledger
« on: October 18, 2017, 10:19:38 PM »
-Fae tooth brooch commissioned by Lord Dralt. Completed and paid.
-Ring polishing for Miss Lunar Matthias. Completed and paid.

Rumor Mill / Cloth, Wurm, and a closure of shop (pixie'd!)
« on: October 11, 2017, 05:37:07 PM »
Shortly after a visit to the newly reopened Thoth's, the lapidist would be seen leaving the shop and taking a walk. Later, he would be seen returning to his shop. This would be the last time the young man would be seen.

Come morning the next day, the shop would still be closed (as though it had never reopened the previous day) and instead a slender, shimmery reptile would be seen laying in the outdoor foyer just outside the door. Horned, it resembles a dragon but hasn't any wings, instead in their place two old yet tender looking scars.

The beast would be seen laying atop a black cloak, and should the beast wander away and the cloak be investigated, beneath it is a pair of large boots, trousers, a lovely brocade shirt, a shard of white opal wire-wrapped and on round leather cordage, and an unmistakeable 'M' pin in gold.

The creature is skittish and shy, like a long-time street dog who has had a few too many unpleasant run-ins with humans. It typically shies away and wanders off if approached. There is an intelligence to it's sad looking, dark eyes, yet it does not seem to readily vocalize or make effort to communicate with others.

Rumor Mill / Re: Daddy long legs.
« on: October 11, 2017, 05:21:15 PM »

Cathedral / Re: The Viewing of Joan Nightingale
« on: September 13, 2017, 06:03:07 AM »
Perhaps the final to pay visit to the deceased was none other than the deathly pale and white-clad Onnushi himself. He had viewed many a corpse in his lifetime, yet never had he an intimate relationship with any of the souls that once inhabited them. He had not been close to the Tavern owner- not in the way others had, yet still the loss left the man feeling something he was not terribly familiar with.

Barefooted he strode up to and stood before the open casket, taking in the sight of the woman whom had humored him time and time again, accepted him for all of his quirks and abnormalities. Whom he had shared pleasant chats with. The last he had spoken to her, she had seemed tired. Thinking back to it now, perhaps it was a strange sign from fate itself of what had been yet to come.

This was a husk.

He had to remind himself of this. It no longer was Joan the woman, Joan the living.

Yet still, in company of this once-was Joan no-longer, the man could not help but speak, and not of fond memories come to pass, or of final words, but of the Mourner's Kaddish in Common.

Spoiler (click to show/hide)

Leaning forward, fair lips pressed to the forehead of the once-was Joan.

Departing soon after, all but was left of his presence was the odd droplet of crimson upon a small handful of the white roses decorating the coffin.

Knowledgebase / Re: Who's Who
« on: August 23, 2017, 07:18:17 PM »
Could you re-add Niv under shopkeepers as Jeweler? #SQ;

Rumor Mill / An upset of dust
« on: July 28, 2017, 04:11:50 PM »
The Jeweler's shop located in the Merchant's Quarter has certainly seen better days. Seemingly left to gather dust, for the past couple of days evidence has been surfacing of tidying within and out.

During the wee hours of mor-night, doors and windows have been being cracked to encourage the dust and must to work it's way out. Windows have been cleaned, the door handles have been polished, and peeking in some may notice the paperwork has been re-organized and the stock has been put out once more. Despite this, it does not appear to be open quite yet, though that of course can't stop anyone wanting to visit- it IS being left unlocked during the day. Perhaps it's owner simply isn't ready to do sales just yet.

Speaking of the owner, he hasn't been spotted, yet evidence of his presence has. Little things, ones that anyone familiar with him would certainly recognize as his or coming from him. Fresh flowers of an edible variety are being kept in a planter, some strange looking materials likely used for armor and jewelry crafting (is that a gigantic bug shell?!) is on one of the work desks, and a new sack of fungus media (with a handsome oyster culture already established and looking quite happy) is nearby the stairwell.

If anyone is in need of contacting the owner, perhaps now would be the best time to write a letter or stop in for a visit.

Mirabile Ornamenta / Inbox
« on: April 17, 2017, 12:11:38 AM »
For all your business-related questions, comments, concerns and commissions, please leave your message here.

If your inquiry is of a private or sensitive nature for whatever reason, feel free to contact Niveus directly. [ IC or OOC, on forums, Discord, or in-game via Niv. ]

Mirabile Ornamenta / Ledger
« on: April 17, 2017, 12:08:47 AM »
[ Will basically record IC business transations here. If you don't want to roleplay out a transaction, feel free to discuss it with me and we can do the 'assume it happened' thing. ]

Mirabile Ornamenta / Mirabile Ornamenta
« on: April 17, 2017, 12:04:26 AM »
    The atmosphere of the shop could only be described as both earthy and pure. Well lit to showcase the vibrant colors of many ores, crystals and minerals scattered throughout the establishment on display, the lighting also aids in showing off the varying degrees of sheen on finished pieces of jewelry. To those sensitive, some crystals may even hum and tinkle harmoniously among one another behind their protective cases.

    While all paperwork throughout the shop is tidy and stacked, almost everything else is chaotically scattered about, yet arranged in such a way that it could easily be seen as 'aesthetically pleasing' and 'color coordinated'. A clever move on the shopkeeper's part.

    While lit candles flicker in every corner and on every surface permitting, two small chandeliers dangle from the ceiling, cut crystals dangling from delicate chains twinkle beautifully with each sway or turn of their handsome forms.

    A handful of scents drift lazily through the air, hints of rainfall, wet earth and lavender mingling with the green of herb. Faintly and more toward the downward staircase at the northernmost corner one might detect tinder, metal and ash.

    Spoiler (click to show/hide)

    INVENTORY Gallery
    Spoiler (click to show/hide)

    Character Sheets / Re: Onnushi ( alt )
    « on: April 09, 2017, 04:11:13 PM »
    Updated with spoilers.

    Rumor Mill / Re: Have you seen the High Cleric..?
    « on: March 21, 2017, 10:54:11 PM »
    With the absence of the High Cleric, there is a lonesomeness the Cathedral has not seen for some time. Simply the knowledge of his presence is enough to bring a sense of togetherness, and yet, now, it seems strangely... vacant.

    This vacancy has not gone unnoticed, naturally. By those within and outside of the church. A strange man never even seen near the cathedral has now taken an interest in it: he has been seen slowly walking around the grounds, meditating in the garden, sitting in the pews, and once in a while, standing on the podium or leafing through the great book perched atop the lectern. He does not speak, nor does he interact with anyone. He keeps entirely to himself and does not disturb the peace.

    Strangely, he has never been observed actually coming or going. He simply is there, from time to time. His visits are rarely longer than an hour or two and by nightfall he's nowhere to be seen.

    How very curious.

    visitors can't see pics , please register or login

    Pages: [1] 2