Etla Isle

For Starters => Continuity Knowledgebase => Topic started by: Eliel on May 05, 2016, 12:07:12 PM

Title: This is not Furcadia canon
Post by: Eliel on May 05, 2016, 12:07:12 PM
I've mentioned and tried to explain this many different ways but I feel this fact is overlooked more often than not. Etla Isle does not exist in Furcadia canon. The more people bring Kasuria and the Primes and whatever else into this continuity... the more they trample the story Ive been trying to build. Star Wars is not the same as Star Trek. Marvel Universe and DC Universe shouldn't be blended together. Please stop dragging Furcadian crap into Etla.

The Rift
A magical 'rift' exists in the waters surrounding the island. This rift moves just as easily as the sea does. There may, at times, be other islands near Etla pulled into the rift. It can pull in ships and other vessels, storms and strange weather patterns, etc. Those passing through the rift can access Etla from another time, another realm (like furc canon), another dimension...

The oddities that pass through the rift and travel into Etla and into Eileadora, have dulled people's senses to strangeness over the years, allowing for a wider range of species within the dream, but the setting and structure of the continuity doesn't change much. Something too far outside of our time or our understanding is going to be seen as some sort of sorcery (or should be). Sitting in the tavern, yacking about the Primes, should cause people to look at you like you're crazy. Primes? WTF are those?

I do understand and recognize that different characters have different histories and may have originated in Furcadian canon and those characters may feel a strong tie or bond to those things.... but they don't exist here. They're not recognized here. I don't want them here. If I wanted to recognize Furc canon, I'd have used it in the initial structure for the continuity. If your character cannot live without these things.. then perhaps they should be in a Furc canon dream.

Title: Re: This is not Furcadia canon
Post by: Zelanze on May 05, 2016, 12:17:10 PM
The only question I have regarding Etla's canon then is the geography of the Dragonlands. For example, according to the furc map the nearest port is Port Lathora of of Kasuria, and I was planning on setting up an rp that involves it (namely negotiating trade to there).

I always thought the primes and Furc's world origin story were kinda silly just if I'm being honest.
Title: Re: This is not Furcadia canon
Post by: Eliel on May 05, 2016, 12:26:35 PM
I've never liked any of Furc's story which is why I decided not to use or recognize any of it. The map in the island map thread that shows dragonlands and kasuria and gilderiem and etla (here (http://eileadora.com/index.php?topic=6.msg88#msg88)) is an accurate representation of where one might encounter the rift to pass through to Etla. However.. if the rift has moved, you could be sailing around for awhile til you find it.  Getting from Etla to Kasuria is fairly easy. So long as you have an intended destination, the rift will allow you pass through to where you want to go. Getting back is harder.
Title: Re: This is not Furcadia canon
Post by: Render on May 05, 2016, 12:31:09 PM
So what is the Etla Isle theology? The great creator-goddess Heatherbee? :3
Title: Re: This is not Furcadia canon
Post by: Eliel on May 05, 2016, 12:35:59 PM
*shrugs* Elora has never been the religious sort, doesnt give a flying fuck about gods or deities. She's never left the island or passed through the rift. The island exists and all of it's history and the rift exists... that's all.

If someone would like to ICly try to discover the origination of the island or the rift or whatever else, theyre welcome to. I know we have a few people who've been working on developing more story around Eilea's religion and such but for the most part, people have ALWAYS borrowed either from real life or from Furcadia and never allowed us to develop our own.
Title: Re: This is not Furcadia canon
Post by: Brollie on May 05, 2016, 12:38:59 PM
Sorry! I oopsed on the Kasurian detail on my forum posts before this educated me
Title: Re: This is not Furcadia canon
Post by: Eliel on May 05, 2016, 12:43:45 PM
Yeah, your post spurred this but that's why I realized this is a big part of the continuity that no one seems to catch. The rift only exists to allow people an easier way to bring their characters into Eilea, instead of having to make a new one that strictly fits the continuity. But it seems because Ive made it so easy to transfer over, everything else seems to come with it and there's been quite an influx of it lately.


Title: Re: This is not Furcadia canon
Post by: Brollie on May 05, 2016, 12:51:01 PM
Yeah, your post spurred this but that's why I realized this is a big part of the continuity that no one seems to catch. The rift only exists to allow people an easier way to bring their characters into Eilea, instead of having to make a new one that strictly fits the continuity. But it seems because Ive made it so easy to transfer over, everything else seems to come with it and there's been quite an influx of it lately.

(I've edited the Kasurian details)
Honestly the rift works better for characters like mine and others who want a valid excuse for their furre/hyooman to hail from so far away that travel would pretty much mean death. Expecially since hyoomans are decently popular now, it allows wiggle room that Kasurian lore really does not allow.
Title: Re: This is not Furcadia canon
Post by: Lionheart on May 05, 2016, 12:51:36 PM
*shrugs* Elora has never been the religious sort, doesnt give a flying fuck about gods or deities. She's never left the island or passed through the rift. The island exists and all of it's history and the rift exists... that's all.

If someone would like to ICly try to discover the origination of the island or the rift or whatever else, theyre welcome to. I know we have a few people who've been working on developing more story around Eilea's religion and such but for the most part, people have ALWAYS borrowed either from real life or from Furcadia and never allowed us to develop our own.

Not only is your current High Clergy dealing with his as an IC Problem, I am also having an OOC Issue where the real question for me, regarding faith, spirituality, theology, religion, etc, etc...

Do we want to develop something? Or, am I going Dragonlands Canon? What about Elven Gods? What about other people's creation story Gods?

Micheru did his write up for his Shadowlyng Gods and I thought that was great...

However, I honestly ask:

How does your Clergy bring you Faith when it seems explicitly stated we don't want the Furcadian Stuff here?

I have no problem using Dragonlands and the Primes, the Dragon, etc, etc... I mean, it's written into the Client we all play on, so it's always been an easy fall back.

I also know I can't serve every single person's deity individually. Not only does that not work in roleplay medieval fantasy settings (usually you had one church/religious body with one faith and everyone believed it), it doesn't work in real life where ministers that work in interfaith work (Hi - I'm aspiring to do this as an actual RL job) bring their own faith in to a discussion around your faith.

I'm at a loss because people are literally bringing in a range of Gods, Deities, Backgrounds, Canons, and Beliefs. I don't mind any of this, I just struggle with finding a commonality of bond regarding faith outside of more "humanistic" approaches.

Is this a discussion we can open up to help guide my hand? Or... am I gonna struggle with this one? Tilley ICly was actually going to approach the Queen and ask her and the King what their faith was because I've been doing IRL Research with my peers regarding how a new priest would enter into a broken church and fix it, and it's hard to unite around a faith if everyone has a different understanding.

Halp.
Title: Re: This is not Furcadia canon
Post by: Render on May 05, 2016, 01:09:22 PM
Really, I'm kind of glad of the rift, because it's an easier explanation for how Render and his kind actually got here. Ugh, which reminds me I need to work on that book >_<
Title: Re: This is not Furcadia canon
Post by: Lionheart on May 05, 2016, 01:43:13 PM
@Lionheart, I think that your best bet is to go the route of nondenomination.

Don't run a specific church, just encourage Faith.

If you try to promote something specific, you're going to alienate everyone, and the Church itself will fail.

Not WHAT you believe, but THAT you believe.

This is honestly where I was going to think to go with it on an OOC level because I personally believe that in my own ministry and faith of understanding.

IC this will have to be figured out by the High Clergyman because he is otherwise lost and confused on how to do this. :D

While I do get this regarding the Cathedral and find this a great suggestion that I think I can work into the play of our "most faithful man in the City" (So not ready)...

I still ask where we are drawing the lines on this or if it's meant to be ambiguous and grey.

We do have many different characters that come to us from a range of backgrounds and canons, so it'd be a great catch-all to say "We came through the Rift".

I'm just kind of curious where the lines are in the sand.

You cannot do this with matters of faith - I can't tell your character ICly to not believe that there is Flying Spaghetti Monster or that Spiritual Truth is found in hacking off limbs. If that's what your character believes... cool. :D
Title: Re: This is not Furcadia canon
Post by: Ayumu on May 05, 2016, 02:13:25 PM
@Lionheart You should totally just bring The Earth Mother into our lives and I'll stand on a podium for you in the church :P
Title: Re: This is not Furcadia canon
Post by: Cas on May 05, 2016, 02:24:19 PM
@Lionheart You should totally just bring The Earth Mother into our lives and I'll stand on a podium for you in the church :P

Seconded.
Title: Re: This is not Furcadia canon
Post by: Takurasho on May 05, 2016, 02:38:20 PM
IC this will have to be figured out by the High Clergyman because he is otherwise lost and confused on how to do this. :D

Uh oh... A councilman without a game plan for his sector? Not good.

What is Tilly's religion?? Doesn't he worship Balance? Maybe he could give sermons on how people can bring peace and balance into their life, that's what most military clergymen do. Weren't you studying for that irl? Help OCs with their individual faiths, otherwise in general sermons... well I mean, I'm not gonna tell you how to play, but Tilly should stick with what he knows. Keep things general because as mentioned, focusing on one religion on an isle of people from multiple dimensions won't work well.
Title: Re: This is not Furcadia canon
Post by: Faaide on May 05, 2016, 03:06:59 PM
I'm... glad you mentioned this.

I've RP'ed here how many years and I never realized typical Furc stuff wasn't recognized here.
Title: Re: This is not Furcadia canon
Post by: Aspen on May 05, 2016, 03:19:26 PM
I've always downplayed the furc stuff here.  I shall eliminate it entirely in my posts/discussion/history from now on.  ^^'
Title: Re: This is not Furcadia canon
Post by: Render on May 05, 2016, 03:53:21 PM
Just gonna leave this (http://oots.wikia.com/wiki/Banjo) here if you need ideas on whom to preach.
Title: Re: This is not Furcadia canon
Post by: Takurasho on May 05, 2016, 04:38:01 PM
At the top right of the forum screen there are two links, "Rules & OOC Info" and "IC/Continuity Info". Under Continuity Info, you'll see the thread Etla Isle Map & Locations. The first portion reads:

Quote
Etla Isle is roughly the size of The Isle of Man (found between Ireland & the UK). It can be found somewhat southwest of Kasuria but does not exist on the same plane (or within Furc canon standards). The magical boundaries of the island work as a sort of 'bermuda triangle', allowing ships to pass between realms for trade and RP purposes.  The land is rich with magic and has several magical ley lines that converge within it.
http://eileadora.com/index.php?topic=6.0

Also under Continuity Info, if you click Library, there's a thread on the rift, but it's currently only a placeholder until @Eliel writes more on it http://eileadora.com/index.php?topic=221.0


Sorry you're feeling stressed, Blade  :-\ Is there anything you're confused about or need help with?
Title: Re: This is not Furcadia canon
Post by: 8bitRampage on May 05, 2016, 04:44:28 PM
I feel kinda intimidated too, especially when the char I just implanted here comes with a dragonlands backstory cause that's the continuity I've always played in before migrating here. I'm not sure I understand why it's called furcadian crap? o.o I thought it was just as valid and welcome as any of the original player-created realms various characters in the continuity come from.

I'm really hoping this is just referring to, like, people RPing that the primes actually literally exist and come in to be all powerful or things like that.. and not targeting basic canon acknowledgment. Cause I use dragonlands terminology a lot, but I understand the difference between someone strongly believing in gods that don't actually exist here vs calling on the Primes for strength and turning into a super hero because of it.

I'm just seeing people saying they're gonna not talk about dragonlands stuff at all or acknowledge it now and I'm worried about not being welcome here. Can someone clarify?
Title: Re: This is not Furcadia canon
Post by: Rose on May 05, 2016, 04:49:20 PM
I feel kinda intimidated too, especially when the char I just implanted here comes with a dragonlands backstory cause that's the continuity I've always played in before migrating here. I'm not sure I understand why it's called furcadian crap? o.o I thought it was just as valid and welcome as any of the original player-created realms various characters in the continuity come from.

---

I'm just seeing people saying they're gonna not talk about dragonlands stuff at all or acknowledge it now and I'm worried about not being welcome here. Can someone clarify?

Ditto!
Title: Re: This is not Furcadia canon
Post by: Takurasho on May 05, 2016, 04:50:48 PM
Nooo no no, you're alright... I think of it like this... Etla is its own little dimension, but others can enter it. Sort of like Fairy dimensions- it's like a magical rift in time and space. Tak is from 1548AD England, but the rift teleports everyone that passes through it to Eileadora's time and place. So he can enter from his world, and others can enter from Kasura/Dragonlands/Furc, but Etla is a place all in and of itself.
Title: Re: This is not Furcadia canon
Post by: Lionheart on May 05, 2016, 05:04:51 PM
I kind of think the point is that Eileadora is its own continuity and note solely Dragonlands/Kasuria/Dungeons and Dragons specific.

We're definitely open to everyone from wherever they come from, because we are a kind of multiverse. Can lead to great discussions and/or interesting plot!

I think that's the point. Right?

Though, in identifying that point, it also explains why certain weapons don't work, certain character skills fizzle out, and/or people may forget things and/or not remember things properly?

The Rift, to me, as I always rendered it, was just a catch-all explanation for why Eileadora does exist and why things are their own way here.

The "Faith-Based" stuff just interests me personally because of my IRL job and ministry and my IC position around faith and blessings. :D
Title: Re: This is not Furcadia canon
Post by: Draum on May 05, 2016, 05:07:00 PM
I've been treating it such that.. the Primes of Kasuria are treated like a false religion here, which by the cannon, they are. For my character, that means that while he recognizes the Primes, he also understands that his religion isn't even a blip on the radar here. Few outside of those who also migrated from Kasuria have heard of it in his opinion, and he's not the type to want to debate religion.

He isn't going to go to the cathedral expecting others to know what he's talking about when he speaks about the Primes, and thus doesn't. He's still prone to slip of the tongue in moments of shock though, such as "Primes, how did that happen?"

OOCly, it doesn't extend beyond the beliefs of my character who has zero proof to back up what he believes in.

Since Kasuria is a thing in the cannon here, so it seems naturally fine that those traveling from it would have an understanding of the religion there. I think the confusion is that the point of this thread was to make it known that that IC deities can't be used in the OOC planning of plots.

It's fine for a character to reference their beliefs, it's not ok for a Prime to come down and prove those beliefs either in person or through a proxy (since they aren't actually 'real' here.) Is that a good way of putting it?
Title: Re: This is not Furcadia canon
Post by: Takurasho on May 05, 2016, 05:14:43 PM
That sounds excellent to me. My main isn't religious, but Andronicus worships the Greek god Pan, and even though he's away from his home dimension he continues to worship in secret- extreme secret, since his kind get a bad rep even in his land. He can only imagine what people here would think of it.

But it's true, we have hired companies with HQs in Kasuria, and we have the portal leading to Yveridea which is Kasurian land. It makes sense for residents to be aware of their religions and customs if only to an extent. That doesn't mean that the Primes reside over this Etla dimension of ours, though.
Title: Re: This is not Furcadia canon
Post by: Takurasho on May 05, 2016, 05:25:09 PM
Hail Hydra.
Title: Re: This is not Furcadia canon
Post by: Eliel on May 05, 2016, 05:36:54 PM
@Lionheart, I think that your best bet is to go the route of nondenomination.

Don't run a specific church, just encourage Faith.

If you try to promote something specific, you're going to alienate everyone, and the Church itself will fail.

Not WHAT you believe, but THAT you believe.

I've always tried to follow this idea, though those running the church tend to do their own thing.  Etla in general has followed a sort of pagan belief system though I never specified any one in particular so that it remained open.  All of the festivals follow the sun calendar, celebrating the equinoxes and such.
Title: Re: This is not Furcadia canon
Post by: Eliel on May 05, 2016, 05:41:45 PM
I've been treating it such that.. the Primes of Kasuria are treated like a false religion here, which by the cannon, they are. For my character, that means that while he recognizes the Primes, he also understands that his religion isn't even a blip on the radar here. Few outside of those who also migrated from Kasuria have heard of it in his opinion, and he's not the type to want to debate religion.

He isn't going to go to the cathedral expecting others to know what he's talking about when he speaks about the Primes, and thus doesn't. He's still prone to slip of the tongue in moments of shock though, such as "Primes, how did that happen?"

OOCly, it doesn't extend beyond the beliefs of my character who has zero proof to back up what he believes in.

Since Kasuria is a thing in the cannon here, so it seems naturally fine that those traveling from it would have an understanding of the religion there. I think the confusion is that the point of this thread was to make it known that that IC deities can't be used in the OOC planning of plots.

It's fine for a character to reference their beliefs, it's not ok for a Prime to come down and prove those beliefs either in person or through a proxy (since they aren't actually 'real' here.) Is that a good way of putting it?

Yes. All of this.
Title: Re: This is not Furcadia canon
Post by: 8bitRampage on May 05, 2016, 06:03:48 PM
Oh good, okay that's the way I've been assuming things worked so that's awesome. I feel better now. X3
Title: Re: This is not Furcadia canon
Post by: Barathon on May 05, 2016, 06:15:51 PM
This then would raise the question of how certain deities of D&D fame would operate. Would clerics and paladins that operate in that sense lose their powers in Etla? Rather than merely being a derivative of faith, those sorts are directly given their power by their deity. Those gods consciously choose to allow their followers to borrow some small fraction of their power.  Merely allowing characters like that to retain their power is already acknowledging that those gods do exist and can act.

That being said, the majority of those deities are already multiversal on their own. Bahamut, Tiamat, and Lolth, for example, are the same entity in all of their appearances. There isn't a separate version of them for the different settings in which they appear.
Title: Re: This is not Furcadia canon
Post by: Faaide on May 05, 2016, 06:47:39 PM
Hail Hydra.

Thumbs Up for Grotlax The Gibberous.
Title: Re: This is not Furcadia canon
Post by: Bluehawk79042 on May 05, 2016, 11:58:11 PM
@Lionheart, I think that your best bet is to go the route of nondenomination.

Don't run a specific church, just encourage Faith.

If you try to promote something specific, you're going to alienate everyone, and the Church itself will fail.

Not WHAT you believe, but THAT you believe.

I've always tried to follow this idea, though those running the church tend to do their own thing.  Etla in general has followed a sort of pagan belief system though I never specified any one in particular so that it remained open.  All of the festivals follow the sun calendar, celebrating the equinoxes and such.

Just want to throw this out here~ Clergyman Firepaw ran a very multi-faith based cathedral. He even had priests of different faiths working together. Granted~ Different clergyman now.
Title: Re: This is not Furcadia canon
Post by: Haymaker on May 06, 2016, 12:15:51 AM
IMHO

In the realms of magical and infinite possibilities, the role of a god is downplayed. If a man can perform a miracle, deities only present a sphere of power and it'd be a good possibility that a god/deity/idol is a being of magical power way beyond normal comprehension.

Or.. It isn't a god that powers the cleric, it is their faith!
Title: Re: This is not Furcadia canon
Post by: Bluehawk79042 on May 06, 2016, 12:24:32 AM

Or.. It isn't a god that powers the cleric, it is their faith!

Or the souls of all the dead Eileadoran's that go to the graveyard :x *Whistles*
Title: Re: This is not Furcadia canon
Post by: Lionheart on May 06, 2016, 02:39:30 PM
Everyone has good points.

I have certainly listened to them.

Many of you have already pointed to where I personally want to take things, though the character is not quite there only because RP has to happen!

Great feedback. :D
Title: Re: This is not Furcadia canon
Post by: Takurasho on July 12, 2016, 12:06:47 AM
Bumping this thread for posterity.
Title: Re: This is not Furcadia canon
Post by: Render on July 12, 2016, 06:07:42 AM
Quit bumping threads' posteriors, @Takurasho!
Title: Re: This is not Furcadia canon
Post by: Teh_Lian on July 12, 2016, 07:56:33 AM
A good portion of this thread seems worth sticking? It does seem like pertinent information :)
Title: Re: This is not Furcadia canon
Post by: Eliel on July 12, 2016, 08:08:11 AM
Everything in this board is pertinent info.
Title: Re: This is not Furcadia canon
Post by: river on July 25, 2016, 01:38:45 PM
Hi. I'm a new player and I just wanted to clarify, so basically the island of Etla exists in a world that includes nothing but the island itself, and the only things to come from off of the island are what find their way into the rift?
Title: Re: This is not Furcadia canon
Post by: Eliel on July 25, 2016, 02:00:07 PM
Jay explained it pretty well. It is just the main island and a few smaller islands surrounding it currently.
Title: Re: This is not Furcadia canon
Post by: Render on July 25, 2016, 02:36:11 PM
Basically Mos Eisley.
Title: Re: This is not Furcadia canon
Post by: Ayumu on July 25, 2016, 06:31:50 PM
Never have i seen a more wretched hive of scum and villainy
Title: Re: This is not Furcadia canon
Post by: Kaz Nivek on July 31, 2016, 02:23:11 AM
In the D and D sense of things, regular people can attain the positions of deity's, and deity's can be slain or forgotten, even have their powers taken or challenged by them powerful enough. So in the same token their deity's are just uber powerful characters who left this plain of existence for wanting one with greater challenge and potential for their skills, yes?
Title: Re: This is not Furcadia canon
Post by: Luctus on July 31, 2016, 04:17:54 AM
In the D and D sense of things, regular people can attain the positions of deity's, and deity's can be slain or forgotten, even have their powers taken or challenged by them powerful enough. So in the same token their deity's are just uber powerful characters who left this plain of existence for wanting one with greater challenge and potential for their skills, yes?

In regards to D&D's concept of godhood, that's not entirely accurate. By D&D standards, gods can definitely be slain, their powers stolen, and their worship dismantled. The Forgotten Realms setting maintains that gods will simply shrivel up and die without worship; this the decree of that pantheon's overdeity. They are more than simply ascended characters, however. Most of the pantheons listed across D&D's various core and splat books are not former mortals; they're primordial entities. A few, such as Lolth, began as a demon lord and eventually ascended to godhood through a combination of mortal worship and stolen power. What precious few of D&D's gods there are that began their existence as mortals have all but lost their original identities whilst ascending.

Even a lesser deity would be considered powerful well beyond mortal reckoning. You might could kill one in an epic level campaign that has allowed the acquisition of a divine rank or two, but there's almost no chance of being able to do it using only core and splat books and 20th level characters. Between their already ridiculous stats and the further gains of possessing several divine ranks, these entities are virtually untouchable except by other gods and near-gods. The gap becomes even wider when you factor in intermediate  deities, which are themselves as far above lesser deities as lesser deities are mortals. Above them are greater deities, and above those is an overdeity.

All that being said, the dream doesn't stick to D&D's canon. It's kind of a melting pot. I'd kinda like to see Etla get its own religion going at some point in the future.
Title: Re: This is not Furcadia canon
Post by: Ayumu on July 31, 2016, 04:30:51 AM
All that being said, the dream doesn't stick to D&D's canon. It's kind of a melting pot. I'd kinda like to see Etla get its own religion going at some point in the future.

@Lionheart and I have been working on something to this effect. I know he had mentioned in his one thread about religion. A concept of Light and Darkness kind of thing. I think it would be an interesting concept at its base, but yeah...

Etla was never a religious continuity as LE had mentioned before, but I do agree, seeing some kind of religious aspect be introduced and developed would be neat and help promote more historical events!
Title: Re: This is not Furcadia canon
Post by: PhantasmicYouth on November 05, 2016, 01:00:52 AM
Wellp... gonna be editing my RPR to this effect.
Title: Re: This is not Furcadia canon
Post by: MynameisDen on November 05, 2016, 06:15:00 AM
We should also get our own calendar? Because 11th of Nov~ XX16 is kind of weird. Nothing too fancy. Just a calendar date like the 1st year was the year Elta was created? Nothing related to any prophet. Just the cities first construct? So we'd be in the 3rd or 5th year of the new calendar? Ya hear me?
Title: Re: This is not Furcadia canon
Post by: Render on November 05, 2016, 10:57:39 AM
This isn't the year 20X6?