Recent Posts

Infirmary / Re: Patient Log
« Last post by Amena on March 24, 2019, 09:40:49 PM »
Treating Healer: Ania
Patient Name: Delyisa Snowe
Patient Ailment: Labor.
Treatment: Delivery. Girl. Some magic used for pain management.
Payment: 10 Gold, Paid.
Mystic Visions / Services
« Last post by Felanna on February 07, 2019, 09:40:21 PM »
Mystic Vision
Mystic Vision is a luxury service.
There are many services one can pay for… so long as they are aware they pay for reality and truth not the answer they desire.

Services on travel = Extra 1 gold per 10 miles
Despite preference of working out of the Mystic Visions, all services can be mobile. Traveling is dangerous for a blind seer and so it costs extra. The further from the shop, further from Etla, the higher the price.

Assistance = 1 gold
Some just need good company with a good listener. Enjoy a cup of tea and speak about your troubles and desire. All conversations are confidential including the most heinous. Sleeping issues? The seer might know your troubles and give solutions among many other ailments of the mind and social.

Basic reading = 5 gold
For basic looks into the simplest of questions: Does he love me? Will I be wealthy? What did my dream mean? Enjoy a cup of tea while speaking with the seer about life problems to find solutions and a basic spread of your life path or focused topic.

Advanced reading = 10 gold
Forgotten memories, hidden pasts, the cursed, corrupted minds and object/person location seeking. Those of many souls might need to bump up in package due to the daunting task of focusing on identities. Requires being touched and an open mind.

Master Seer = 20 gold
For what cannot be solved at a cheaper price requires a higher use of talent. Due to the nature of this service, details will be provided in a one on one setting. If you seek a seer for a Mission this is likely your service.

Not all services may result in desired expectations. Not all services include a psychic reading, visions or instant results. Some souls and minds are locked tight and will require continued efforts. In such cases, costs may be reduced for returns.

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Mystic Visions / The Shop Entrance
« Last post by Felanna on February 07, 2019, 07:39:50 PM »
Down the alley of the craftsman’s district, a shop fills what was once a vacancy. A small sign hands above the doorway with the words “Mystic Visions” carved deeply. A faint scent of incense drifts from the cracks of the door along with a welcoming heat. The windows flickered faint, dim light despite the “open” carved sign hanging on the door with a bit of weaved string – an open door would be greeted with the ring of a bell.

Inside is warm, the smelt of tea on the stove and incense is calming to the senses. A pot of lavender sits on a shelf by a small seating arrangement. The room is only lit by candles in holders giving it a dim ambiance; the holders cast shapes of light and add dim colors. The shelves are lined with small trinkets, dusty books, boxes and vials but nothing that appears openly for sale. On the table by the cushions are a deck of teller cards, a candle and a few crystals.

Typically, in the large chair on the other side of the table, cornered in the window dimmed fabrics, the shop owner, Felanna, would be found perhaps knowing of your arrival long before you stepped through the door.

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Applications / Re: Setau
« Last post by Luctus on February 05, 2019, 01:18:08 PM »
I noticed a lack of the usual werewolf weaknesses. Being intimately familiar with all World of Darkness systems, I'm well aware that garou do, in fact, have all of the usual weaknesses in addition to a few that are not commonly seen in other venues. Of course, this isn't WoD, so I'm not going to balance it against that. At any rate, I'm guessing you didn't mention those simply because they're kind of assumed by the system. I would ask that you do elaborate on the character's other weaknesses at least a bit for the sake of the rest of the mod team. We would also appreciate it if you could include information on what "gifts" the character possesses as well as what each one does, as it is likely I am the only person currently on staff with sufficient knowledge to make an appropriate ruling otherwise.
Clock Tower / Memories, death and fraud,
« Last post by MynameisDen on February 03, 2019, 01:51:14 PM »

Den Fa’a end is surrounded in mystery.

There is this femme, supposedly, a Djinn that spawned out from the workshop of Den Fa one day.

Alchemy of a higher degree mixing magic and materials was one of the ways that Den Fa sought to discipher a prised treasure map.

This map lead to a supposed treasure: Another Mask.

The juxtaposition of Den’s mask and the other mask caused more discord and chaos.

Banished from Eileadora, Den Fa fled to Valshiem where his new-self continued his crazed manoeuvres.

This was only faulted by the Djinn, manipulated by a higher entity, The Lich.

The  masks were ripped off and the curse that he carried was no more. 

However all the strings that held his corpse together were undone. 

And so little time was left of this magical entity, he started to rot away inside the ClockTower that he made his own.

Once his corpse depleted of energy, all was left was but mold and a decomposed corpse.

Den sought salvation, and only found death.

There is a rumour that the tree that grows around the clock tower’s timepiece contains Den’s soul.

May he rest in peace, wherever he is.
Applications / Re: Setau
« Last post by Riley Keller on January 27, 2019, 10:33:57 AM »
Good morning Setau,

This character sheet has been moved back to applications from character sheets because it has not undergone character approval process yet. Please give us some time to consider your character sheet. Once it is approved, we will move it to the character sheets section.

Applications / Setau
« Last post by Caine Blackwind on January 17, 2019, 08:25:03 AM »
Have you previously submitted an application/character sheet which has been approved? No
Tell us a bit about your RP experience to date: 20 years, Furcadia original
Why are you interested in joining the dream? Popularity

Basics / Biography Data
Furcadia Name: Setau
Character Name (if different):
Alias(es): Setie
Species: Human
Subspecies/Race: Werewolf
Age: 35
Apparent Age: 25
Gender: Male
Height: 6'3
Weight: 215
Build: Athletic
Fur/Skin Color: Black
Hair Color/Style: Black
Eye Color: Yellow
Markings/Scars: Umbra patters on chest/neck
Appendages: None
Handedness: Right
Primary Class: Warrior
Secondary Class (optional): Magic-Arcane/Mage
Profession: Seeker
Appearance (Furcadia Description):

Demeanor: Calm, collected - stubburn
Likes: Different foods, conversation, studying, talking about studying, practicing things recently studied.
Dislikes: Vampires, Bloodsuckers, Vampyers...mother of vampires...vampire-eyes, lips, toes, mouth, smell....face!
Phobias (if any):
Alignment: Chaotic Neutral (Free Spirit)
Description: A strange and very rare alignment. Chaotic neutral characters are very unpredictable individualists, being governed by whatever they feel like doing at the moment. Example: Calvin (from Calvin and Hobbes).
Cribnote: I do what I feel like at the time.

Strength (STR): Medium
Dexterity (DEX): Medium-High
Constitution (CON): Medium-High
Intelligence (INT): High
Wisdom (WIS): Medium-High
Charisma (CHA): Low
Overall Evaluation: (76) Very Strong

(Strengths / Resistances) / Weaknesses
Strengths / Resistances
  • Strength / Resistance: Smart as hell
    Description: What can't be defeated with raw strength is often destroyed by intellect.
  • Weakness: Haunted
    Description: The Silent Striders bear a twofold curse; they can no longer rest within the boundaries of their ancestral homeland, and they are haunted by the spirits of the dead. When a Strider botches an attempt to step sideways, she sends ripples through the Dark Umbra, alerting any nearby wraiths or walking dead to her presence. It’s almost certain that something will show up to either demand the Strider’s aid or try to destroy her, in areas like old battlegrounds, cemeteries or similar places of the dead, the Strider may attract far too much attention for her own good.

  • Armor: None
Trinkets / Items (owned or worn):
  • Item: Bag of orbs
    Description: Empty/meaningless. two bags of three hang upon either hip
  • Item: Backpack
    Description: Whats in it? Probably nothing

Natural Abilities
  • Ability: Transformation
    Description: He is a werewolf, but also has the ability to transform himself into a simple wolf, this size cause be changed.
  • Ability: Umbra Connection
    Description: Natural ability to connect to and use the Umbra and use Gifts
Learned Abilities:
  • Ability: Swordsmanship
  • Ability: Medical Procedures
  • Ability: Reading/Writing of multiple Langos
  • Ability: Cooking
  • Ability: Polearms
  • Ability: Hand to Hand combat
  • Ability: Tracking/Hunting
  • Ability: Analyze and Interpretion
  • Ability: Combat Staff

RPR Profile (or other website) URL (optional):
Other pertinent info:

Conspicuous Concoctions / Snake Oils
« Last post by Eliel on December 26, 2018, 04:28:31 AM »
Now Selling:

Snake Oils
By Priss

A collection of perfumes and scented oils sure to attract your deepest desires.

Romance Oils

Aphrodisiac Oil
patchouli, sandalwood, ylang-ylang
Use sparingly; will arouse those nearest you.

rose, lavender, vanilla, sandalwood
Just a dab on your pulse points; to attract both males and females.

Binding Love
jasmine, gardenia, vetiver
To aid in securing long-term love.

jasmine, lotus, musk
Used for sexual attraction of someone you know and desire.

Firey Love
opium, musk, magnolia
Will make someone feel the heat of searing love for you or wake up with a passionate, relentless longing.

Pleasure Oil
musk, opium, patchouli, narcissus, lotus
Excellent as a massage oil. Designed to promote pleasure - both giving and receiving.

Sweet Seduction
lotus, honeysuckle, sandalwood, ylang-ylang
This playful and flirty blend should be used carefully.

Prosperity Oils

Abundance Oil
spruce, myrrh, patchouli, cassia, orange, clove, ginger, frankincense
To draw riches of all sorts.

Bayberry Blessing
bayberry, orange, cinnamon
Anoint your wrists daily to bring money to you pockets and blessings to your home.

Customer Attraction Oil
rose, patchouli, cedarwood, orange, elderberry
Anoint green candles and burn in your place of business or spray this scented oil to attract customers and to stabilize business.

pine, lily, hyacinth, clove
To remove artist's block and inspire fresh ideas. Builds confidence and causes the wearer to become more optimistic.

Gambler's Oil
patchouli, lemon, jasmine
To banish even the worst of luck and bring good fortune in gambling.

Lucky Nine Oil
A special blend of nine mystical oils to bless your home or business and bring about good luck and good fortune.

bayberry, musk, dragon's blood
A masculine scent for love, luck, and power.

Three Kings
frankincense, rose, myrrh, cinnamon
Many talents, endowments and favors may come to those who use this perfume.
Gendarme Applications / Gendarme Application: Alrekr
« Last post by Luctus on December 04, 2018, 05:45:59 PM »

Do you have IC experience role-playing combat?

Are you familiar with the dreams systems for combat, mundane and magical, as well as all other dream rules?

Will you be around regularly?

What is your timezone?


Name: Alrekr
Age: 19
Gender:  Male
Species: Human

Prior Military Experience: None
Prior rank(s) held, if any: None
Weapon Focus: None

Do you have any experience training others?

Are you willing to teach? If so, what subject?

Do you have any non combat related training that could benefit the Gendarme? If so, please briefly state what.
Hunting and tracking.

Are you willing to teach others this knowledge?

I, Alrekr, from this day henceforth, swear to abide by and uphold the laws of Eileadora and her Queen. I swear to be honorable, dutiful, and disciplined, to protect the citizenry of the island by any means within my power.

~ To be filled out by Gendarme Proctor ~
(Proctors - PM or Whisper Alhsom with the information so the appropriate edits can be made. Thank you!)

Proctor Name:

Combat Prowess: Adequate ________ Workable but needs Improvement ________ Fail ________
Proctor Notes:
Emotional Stability: Adequate ________ Workable but needs Improvement ________ Fail ________
Proctor Notes:
Mental Cognizance: Adequate ________ Workable but needs Improvement ________ Fail ________
Proctor Notes:

Approved By:

Date Approved:
Character Sheets / Re: Maise
« Last post by Luctus on December 01, 2018, 10:42:43 PM »