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21
Character Sheets / Dziban Arduel
« Last post by ThystLodagi on October 09, 2018, 11:22:34 PM »
Have you previously submitted an application/character sheet which has been approved? Yes

Basics / Biography Data
Furcadia Name: Dziban
Character Name (if different): Dziban Arduel
Alias(es): Dzi
Species: Furre
Subspecies/Race: Seik (Reptilian Canid)
Age: 27
Apparent Age: 21
Gender: Male
Height: 7'1"
Weight: 180lbs
Build: Rail Thin
Fur/Skin Color: Ruddy
Hair Color/Style: Black, cut shorter in front but in a small ponytail in back.
Eye Color: A soft green
Markings/Scars: Markings are that of the average maned wolf. He has a couple of notable scars on his fingers from his trade, and his right arm is actually a livingwood prosthetic in symbiosis with his body.
Appendages: Instead of a furry tail, Dziban sports a more reptilian sort, with fur on the top like a long mane.
Handedness: Right
Primary Class: Merchant
Secondary Class (optional):
Profession: Tailor
Appearance (Furcadia Description): For all intents and purposes, Dziban has the basic look of a maned wolf anthropomorph; however, there are a few key differences that make him a Seik. First, the scale pads. Dziban, and all Seik, sport scale pads on the backs on their hands/wrists, the tops of their feet/ankles, and down their belly, like scutes. Beyond that, he has a chubby, lizardlike tail, with fur on top and scutes on bottom. Then, particular to Dziban is his full arm prosthetic, made from livingwood. It looks like a tree branch growing from his shoulder in the shape of an arm, with a few twiggy branchlets sprouting from the back of this shoulder that grow leaves.

Personality
Demeanor: Meek and bashful, avoidant of confrontation
Likes: Spiders, most other bugs, viny plants, silk
Dislikes: Violence, especially undue, deep cold, disrespect for nature
Phobias (if any):
Alignment: True Neutral (Undecided or Balanced)
Description: This can mean either of two things, depending on whether the character is actively or passively neutral.Active neutrals (the Balanced type) are very rare. They are philosophically committed to maintaining the Balance, and will tend to join every fight on the losing side. Passive neutrals (the Undecided type) are somewhere in the middle on both the Good-Evil and Law-Chaos axes. The passive neutral alignment can also apply to creatures with no moral sense such as animals. Example: Zen masters (Balanced), animals (Undecided).
Cribnote: I'm not getting involved / All things must be in balance.

Statistics
Strength (STR): Low
Dexterity (DEX): High
Constitution (CON): Medium-Low
Intelligence (INT): Medium-High
Wisdom (WIS): Medium
Charisma (CHA): Medium
Overall Evaluation: (61) Strong

(Strengths / Resistances) / Weaknesses
Strengths / Resistances: Flexible, capable of squeezing like a ferret. Highly mobile.
Weaknesses: Lesser casting affinity.

Possessions
Weapons
  • Weapon: Basic Dagger
    Description: Something Dziban rather wishes he didn't need, it's a plain steel dagger that he keeps just in case his shop is being robbed; even though he knows he doesn't have the guts to use it.
Armor
  • Armor:
    Description:
Trinkets / Items (owned or worn):
  • Item: Silk Garb
    Description: Fashioned by his own hand, Dziban owns a lovely set of silk garments fitting of a noble in their quality of make, but shaped for mobility in the workplace and to leave his right arm uncovered, as the bark would damage the silk.

Abilities
Natural Abilities
  • Ability: Natural Camoflage
    Description: A natural ability as a Seik, Dziban is capable of turning near invisible so long as he is in a natural environment. The manmade walls and paths of the city he can't seem to do this in, at least not well, but in the woods and whatnot, he blends in with the scenery almost exactly.
  • Ability: Natural Stealth
    Description: Almost as if Dziban were under the constant effect of a Muffle spell, his footfalls and any movement are much quieter than they should naturally be.
  • Ability: Featherfall
    Description: Also, as if under the constant effect of a Featherfall spell, Dziban just... Falls slowly, as if he were in the moon's gravity. He can still be pulled or pushed to earth, but if he's not being actively manipulated, he assumes moon's gravity when airborne. Maybe this has something to do with his height...
  • Ability: Lintekinesis
    Description: As long as the fiber is natural (cotton, silk, wool) Dziban can generally control it. He has much better results with silk than any other fiber, though.
  • Ability: Zoopathy
    Description: Dziban is able to commune with animals, and they are more inclined to help him achieve his goals.
Learned Abilities:
  • Ability: Tailoring
    Description: His lifelong craft, Dziban has been making cloth and clothing ever since he was a pup in his forest tribe back in Penumbra. He had a mentor back there to teach him, but since crossing over to Etla, he's been entirely self trained, honing the skills he already knew to the finest of points.

Other
RPR Profile (or other website) URL (optional): https://www.rprepository.com/site.php?char=122619
Other pertinent info:


22
Character Sheets / Re: Thyst Lodagi
« Last post by Luctus on October 08, 2018, 05:06:09 PM »
Approved.
23
Character Sheets / Thyst Lodagi
« Last post by ThystLodagi on October 08, 2018, 12:28:20 AM »
Have you previously submitted an application/character sheet which has been approved? No
Tell us a bit about your RP experience to date: In general, I've been roleplaying for over ten years, starting on furc in 2007 or so. Stayed there for a few years, then bounced from chatroom to chatroom with mostly the same people. Tried Tumblr rp for a bit, but ultimately went back to chatroom based roleplay. In case any of the admins were on furc from around 2007-2009, I was often in The Dragons Eye, Dawn of a New Era, and Yellowstone, as Thyst Vulpin.
Why are you interested in joining the dream? I miss being a dragon! Dearly! While I've ridden with the same group for a while, we've drifted to more human based roleplays, and while these are fun, I miss my roots as a dragon here on Furcadia. Beyond that, the setting is unbelievably rich (to the point where it's taking me a while to digest it all, which is a good thing) and the place seems pretty well run.

Basics / Biography Data
Furcadia Name: Thystu
Character Name (if different): Thyst Lodagi
Alias(es):
Species: Dragon
Subspecies/Race: Moonblood Halfling
Age: Juvenile (43)
Apparent Age: Juvenile (43)
Gender: Female
Height: 7ft to withers, 36ft nose to tailtip
Weight: 11,590lbs
Build: Lithe-ish
Fur/Skin Color: Violet
Hair Color/Style: Messy, windblown
Eye Color: Like liquid mercury
Markings/Scars: Navy and cerulean markings in a classic dragon style
Appendages: Black horns like a gazelle, leathery wings with two thumbs each, a tail as long as her body with membrane originating from her flanks, and a wide, vertical, rudder like spade at the end.
Handedness: Ambidextrous
Primary Class: Magic-Elemental
Secondary Class (optional): Healer
Profession: N/A (Your friendly neighborhood dragon)
Appearance (Furcadia Description): A lithe and aerodynamic dragon, but still with an obvious strength to her build, and a look that's not quite motherly but big sisterly to her features. Atop, her scales are a gemlike violet, lighter in the summer and darker in the winter, and beneath, her scutes like washed denim. The two thumbs on each of her wings rest over her shoulders, the claws black, the sails the same as her scutes with the same seasonal sunbleaching. Her horns match her claws, thin and double curved like a gazelle, the same color visible in the ribs of her wings. From the top of her head to halfway down her tail, her mane is wild, untamed and uncut, a darker navy blue.

Personality
Demeanor: Naive, childish, friendly and loyal
Likes: Fresh fish, tropical fruits, aerial stunts, flaunting being a dragon
Dislikes: People that think they're worth more than they are, harsh swampy smells
Phobias (if any):
Alignment: Neutral Good (Benefactor)
Description: They believe that a balance somewhere between total order and total chaos is best, and would generally concentrate on doing the morally right thing without worrying about whether it was good or bad for 'society'. Example: Mother Theresa .
Cribnote: The rule book's stupid, but no reason to go overboard.

Statistics
Strength (STR): Medium
Dexterity (DEX): Medium-High
Constitution (CON): Medium
Intelligence (INT): Medium-Low
Wisdom (WIS): High
Charisma (CHA): Medium
Overall Evaluation: (70) Strong

(Strengths / Resistances) / Weaknesses
Strengths / Resistances
  • Strength / Resistance: Fire-proof
    Description: Her external scales are entirely fireproof; the only effect may be some color leaching. However, magma/lava is an exception, and she is in fact rather weak to it.
  • Strength / Resistance: Temp Resistance
    Description: Due to being partially a frost elemental dragon, Thyst can endure subzero temperatures as if they were a brisk fall day. And, in the nature of being a dragon at all, high temps are of little hindrance, though more so than cold.
Weaknesses
  • Weakness: Earth Element
    Description: All earth aligned offensive magics are particularly effective, and are a way to work around her fireproof qualities.
  • Weakness: Aether Drain
    Description: Thyst has a particularly giving aura, and so when others cast spells in her presence, if they're drawing from the area and she's not careful, her aura will give to their power.

Possessions
Weapons
  • Weapon: Natural Weapons
    Description: To put things in tabletop terms: two claws, a bite, and a tail.
Armor
  • Armor: N/A
    Description:
Trinkets / Items (owned or worn):
  • Item: Dragon Baskets
    Description: A set of baskets worn much like saddlebags, these baskets have straps and latches usable by the dragon wearing them. Idea from here: https://i.imgur.com/v6AcUba.jpg
  • Item: Totem Amulet
    Description: An amulet Thyst has worn since her powers began to come into being, it has inside it an old heirloom spirit passed down in her family. The amulet itself is a wide silver pendant inlaid with a smattering of roughly cut gemstones that refract light much like opals.

Abilities
Natural Abilities
  • Ability: Frost Element
    Description: Manifesting mostly in the form of a breath weapon, Thyst has a general control over ice as an element through her lineage. As a juvenile, these powers are minor, but as a dragon, nothing to be sneezed at.
  • Ability: Sacrificial Healing
    Description: Tied into the nature of her giving aura, Thyst has the ability to heal others by giving pieces of her own aether. Used in moderation, this is of no issue, but healing a wound only partially is a struggle for her, as her aura wishes to complete the motion.
  • Ability: Aura Sensitive
    Description: Thyst is particularly sensitive to the auras of others, capable of recognizing familiar auras and tracking them from a decent distance. It's easier for her to recall an Aura by "cataloging" it, by touching together two aura centers (forehead, chest, etc) on herself and the being she wishes to recognize.
  • Ability: Moonblood Lineage (LATENT)
    Description: Thyst hails from somewhere across the rift where her blood lineage granted her great power through their version of aether tying deeply into the life force of those in that realm. Essentially, this ability boils down to soul manipulation in a near physical medium; this granted her abilities such as extreme empathy, telepathy, mind reading, and above all, the ability to weaponize her own life force and drain that of others. (This is a power I am more than willing to explain further, or to keep latent as something only possible in the realm Thyst originates from. I understand it's a big one that would need monitoring in a setting like this, but I wanted to leave it to admin discretion rather than not try for the ability at all.)
Learned Abilities:
  • Ability: First Aid
    Description: Something she learned out of a sort of necessity, as sometimes using her powers to heal can be dangerous to herself. She knows especially how to deal with crippling wounds, as these are the ones that she tires herself with when using her natural ability.

Other
RPR Profile (or other website) URL (optional):
Other pertinent info: Thyst is from some land far off across the rift, but seems she has no intentions of returning. Apparently she was hunted there for her lineage, which, while lacking in its power here, made her a threat in her original world.


24
Character Sheets / Re: Riona Britta
« Last post by Luctus on September 19, 2018, 09:39:20 AM »
Approved.
25
Character Sheets / Riona Britta
« Last post by mercy on September 18, 2018, 10:11:53 PM »
Have you previously submitted an application/character sheet which has been approved? No
Tell us a bit about your RP experience to date: I've RP'd on and off since the early 2000's in a variety of continuities from high fantasy to sci-fi, and under a variety of systems from freeform to dice moderated. I've also run a few small campaigns, though haven't quite had the freedom to do that for a minute. I tend to prefer what makes an interesting story over anything and everything else, since a good narrative is what keeps players and readers engaged.
Why are you interested in joining the dream? Me friend Amena has encouraged me to venture back into this corner of the internet to give life to her army of spawnlings. I haven't done much high fantasy of late, so I thought it could be fun!

Basics / Biography Data
Furcadia Name: Riona Britta
Character Name (if different):
Alias(es): Twit, Ditto
Species: Feline half-elf
Subspecies/Race:
Age: 19
Apparent Age: young adult
Gender: Female
Height: 5'2"
Weight: 96 lbs
Build: Soft and slim
Fur/Skin Color: Tawny skinTawny skin with brown fur encircling her wrists and ankles and covering the tops of her hands and feet, growing in a stripe down her breastbone to her groin.
Hair Color/Style: Naturally red, cut into a longer pixie with bangs
Eye Color: bottle green
Markings/Scars: No scars!
Appendages: Arms, legs, tail.
Handedness: Right
Primary Class: Magic-Arcane/Mage
Secondary Class (optional):
Profession: Adventurer, hedge wizard
Appearance (Furcadia Description): A waifish creature of Lilliputian stature, enshrouded in a light robe printed in a hazy shade of violet and secured hurriedly with a leather belt. Her features were a chimeric tapestry, showcasing sharp bottle green eyes and long pointed ears that rested somewhere between elven and feline, a button nose and a delicately shaped face constellated with freckles that splashed down her throat and beyond. Beyond that she was an enigma, gloved and booted, leather wrapped below her robe and clattering gently with reagents and otherwise. Only a tail gave further confusing clues to her ancestry, a coyly batting question just as often secluded around her waist.

Personality
Demeanor: An inherently distant soul, if not uncommonly pleasant about it, Riona is predisposed to a false intimacy with most of her social connections, and genuinely enjoys the company of very, very few people other than her twin
Likes: Cordelia, adventure serials, rainy mornings under a warm blanket, the sound of ice cracking, empty taverns by torchlight
Dislikes: Most dogs, churches (it's a matter of architecture), most authority figures, the feeling of your guts falling up into yourself when you look down
Phobias (if any): Isolation from her sister, heights
Alignment: True Neutral (Undecided or Balanced)
Description: This can mean either of two things, depending on whether the character is actively or passively neutral.Active neutrals (the Balanced type) are very rare. They are philosophically committed to maintaining the Balance, and will tend to join every fight on the losing side. Passive neutrals (the Undecided type) are somewhere in the middle on both the Good-Evil and Law-Chaos axes. The passive neutral alignment can also apply to creatures with no moral sense such as animals. Example: Zen masters (Balanced), animals (Undecided).
Cribnote: I'm not getting involved / All things must be in balance.

Statistics
Strength (STR): 10
Dexterity (DEX): 12
Constitution (CON): 8
Intelligence (INT): 12
Wisdom (WIS): 12
Charisma (CHA): 14
Overall Evaluation: (68) Strong

(Strengths / Resistances) / Weaknesses
Strengths / Resistances: Lightning magic, charms and illusions
Weaknesses: Small stature, chronically ill, low stamina, mistrusting

Possessions
Weapons
  • Weapon: Quarterstaff
    Description: A plain, non-magical staff for defense and support.
  • Weapon: Daggers
    Description: Plain, non-magical daggers for additional defense. Minor skill in throwing,
Armor
  • Armor: N/A
    Description: Robes and non-combat leathers/fabrics
  • Armor:
    Description:
Trinkets / Items (owned or worn):
  • Item: Bag of Holding
    Description: a minor bag of holding with some extra space.
  • Item: Ring of True Heart
    Description: A magical ring broken in half. So long as the other half is in the bonded person's possession, it will act as a beacon to help them find each other.

Abilities
Natural Abilities
  • Ability: Dark Vision
    Description: Riona can see clearly in dim light, and see a limited distance in darkness, though not in color
  • Ability: Claws
    Description: As well as the felidae tufts of fur on her wrists and the tops of her hands, she has retractable claws.
  • Ability: Lightning
    Description: Innately attuned to this particular element, she has given it little practice, surprisingly. Damage from electrical sources is halved, and she can produce some minor contact shocks
Learned Abilities:
  • Ability: The Folding Circle
    Description: Riona is small and physically weak. As such, what little she knows of hand to hand revolves around avoiding blows, escaping grabs, and making limited dismantling strikes so she can make distance to cast or be protected.
  • Ability: Weapon Proficiency
    Description: Proficient in daggers, quarterstaves, darts, slights, and light crossbows.
  • Ability: Languages
    Description: She knows a couple languages spoken, and another one or two as a written form.
  • Ability: Elemental Alignment
    Description: Passed down three generations now, Riona is naturally attuned to lightning and electricity. She has enough control to easily keep it from lashing out, but not much practical use.

Other
RPR Profile (or other website) URL (optional): https://www.rprepository.com/c/twobrittas
Other pertinent info:


26
Infirmary / Re: Blood and Leaves
« Last post by Amena on August 31, 2018, 07:05:50 PM »
Ania stored the items if they were needed for further analysis, or if the alchemist ( @HERR ANTONIUS ) wanted to check them out.
27
Infirmary / Blood and Leaves
« Last post by Arinalca on August 27, 2018, 02:16:01 AM »
A metal bowl would be found in the infirmary, within would be found three bloody leaves, though the blood was likely dry by the time the bowl was found. A note was tucked under the bowl to keep it weighed down in it's place, and in a tight, neat hand it would read

"The blood on these leaves came from a blond werewolf. When I came on the scene it was fleeing. I believe that this is the werewolf is the same one that attacked Ganol one month ago, and I believe he was working along side the werewolf tonight, though he was not in a full werewolf transformation. I seem to remember hearing that all of the curse could not be removed from him, and this has created an interesting hybridization between furre and lycan. I hope that this blood might be of some use in hopefully finding a way to lift this curse. Thank you for your time, even if it is of no use.

Sincerely: Arinalca, of the Gendarme."
28
Character Sheets / Re: Felicienne Vdo
« Last post by Eliel on August 22, 2018, 05:53:37 PM »
Pretty basic stuff here so approved! Welcome ^.^
29
Character Sheets / Felicienne Vdo
« Last post by VioletVdo on August 22, 2018, 01:16:11 AM »
Have you previously submitted an application/character sheet which has been approved? No
Tell us a bit about your RP experience to date: Pretty much started off roleplaying on a Jedi Knight: Jedi Academy server and that's where I've been since 2009. That community's mostly about roleplaying people with an emphasis on factions and politics. I used to do really, really bad RP on Furcadia before 2009, but I wasn't even a teenager back then, so yeah.
Why are you interested in joining the dream? I heard a rumor that there might be good RP here. I'm interested in something that isn't Star Wars or getting orbitally-bombarded for not praising the Galactic Emperor.

Basics / Biography Data
Furcadia Name: Felicienne Vdo
Character Name (if different): Felicienne Vdo
Alias(es): Vi
Species: Furre
Subspecies/Race: Feline
Age: 22
Apparent Age: 20s
Gender: Female
Height: 6'0''
Weight: 152 lbs
Build: Slim
Fur/Skin Color: Tawny
Hair Color/Style: Naturally Mahogany, dyed purple, single long plait
Eye Color: Orange-gold
Markings/Scars: Gray stripes around eyes and over arms
Appendages: ...The usual appendages you'd expect on a woman.
Handedness: Right
Primary Class: Merchant
Secondary Class (optional): Rogue
Profession: Art Collector, Librarian
Appearance (Furcadia Description): Felicienne Vdo was a girl from another city, somewhere metropolitan and rich. Vdo may have inherited some of the nature of her folk, but she was not at all rich. What can be said about appearances? Tall, skinny, petite and possessing of a striking and vigorous sort of handsomeness that few others could match. She kept tight control over her emotions, or at least how she expressed them, and was reserved until the moment it was necessary to not be. She might have made a good mercenary captain, but we all know how her story turned out now, don't we? Now she collects things - art, information... and people, sometimes. She's quite young, still sinking her claws into things. Exactly the sort of person you really ought to avoid, but not the sort of person you'd know to."

Personality
Demeanor: Reserved, Snide, Arrogant and Sarcastic
Likes: Books, Learnin', Book-learnin', Power trips, 'Trolling'
Dislikes: Idiots, Fools, Incorruptible Stalward Defenders of All That Is Good, but I'm repeating myself here...
Phobias (if any): Centipedes, Powerlessness, Poverty
Alignment: Lawful Evil (Dominator)
Description: They respect the law, but have no concern for others, and tend to exploit the law to rise to power. Often they will engage in merciless, organised, planned killing. Example: Adolf Hitler.
Cribnote: It's all part of the evil plan.

Statistics
Strength (STR): Medium-Low
Dexterity (DEX): Medium
Constitution (CON): Medium-Low
Intelligence (INT): High
Wisdom (WIS): Medium-High
Charisma (CHA): Medium-High
Overall Evaluation: (70) Strong

(Strengths / Resistances) / Weaknesses
Strengths / Resistances
  • Strength / Resistance: Keen-eyed
    Description: She's got good sight for an anthropomorphic cat, and that's probably saying something. However, her keen sight is not merely natural, but rather that she knows where to look for things.

    Usually.
  • Strength / Resistance: Perceptive
    Description: You learn a lot from just paying attention, you know.
Weaknesses
  • Weakness: Typical sorts of weaknesses
    Description: She ages like anyone, can be set on fire, shot, stabbed, thrown from great heights, dumped into a woodchipper, can succumb to diseases.
  • Weakness: Allergic to seafood
    Description: I mean, it's extremely lame, but hey.

Possessions
Weapons
  • Weapon: Knife
    Description: Just a normal knife.
  • Weapon: Flintlock pistols
    Description: A smooth-bored flintlock pistol: It shoots a big ol' lead ball and takes a bit to reload. Better than the old matchlocks, which have to be lit just to use. A flintlock is as easy as putting powder down the barrel, ramming the ball down, lifting the frizzen, putting some powder into the pan, closing the frizzen, and cocking the lock all the way back. Easy!
Armor
  • Armor: Cuirass, Low Profile
    Description: Just a bit of metal to keep her from getting killed so easily.
Trinkets / Items (owned or worn):
  • Item: Whole ton of books and works of art and the like
    Description: Imported from all over the world, there is no greater indicator of Felicienne's love for culture than her library and collection. Inherited from a 'paramour' in old Pr'ee, Felicienne has spent the better part of seven years improving, refining, and adding to her collection. Some of her collection, as represented here, has come with her in her move to Eileadora. Much of it is owned in name only, with the bulk of her collection remaining in Pr'ee until she acquires a more significant place to keep it all.
  • Item: Wealth and a small estate in Pr'ee
    Description: "Small Estate" is stretching it. While she has inherited a spot of wealth from a now-dead doting dotard, Felicienne is in possession of a home the likes of which she never expected to have. Of course, it's in Pr'ee, so it matters little, but it's always good to remember what you own.

Abilities
Natural Abilities
  • Ability: Catlike (?) Senses, Reflexes, Balance etc.
    Description: I mean, she's an anthropomorphic cat, so you'd expect at least that.
Learned Abilities:
  • Ability: Firearms Training
    Description: Felicienne knows how to use firearms. She's pretty good.
  • Ability: Horsemanship
    Description: Four-legged normal horses, of course. She's not THAT mean...

Other
RPR Profile (or other website) URL (optional):
Other pertinent info: I like toasted garlic bread and greek food, but I doubt that's particularly pertinent to anything.


30
Character Sheets / Re: Malex
« Last post by Malex on August 19, 2018, 10:51:32 PM »
Another update as I put Malex in "real time" with where he's at and where's he's going.