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Messages - Epitome

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16
Twin Drakes Archives / [PRI] Guildmaster Correspondence
« on: March 06, 2017, 12:39:00 AM »
An armored harpy creature deposited one thickly enveloped missive at the Fighter's Guild. It bore the golden guild seal of the Merchants, the penmanship a by-the-book calligraphy.

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Guildmaster @Epitome  ,

It is no secret that our Gendarmes have developed into a force to be reckoned with. The local guard's dominion has deterred the garish rise in crime which preceded our former elections, and its success has led to a grand increase in its numbers. However, there are many a matter beyond our city walls which would benefit from the intervention of an armed force. There are small settlements with little means by which to dispatch local threats, old civilizations to be scoured and re-purposed, malicious entities lurking in the hills and in the wilds. The Fighter's Guild was once such a force of efficiency and exploration. I intend no affront in my observations, yet I have observed a stillness and a silence from your headquarters. There are no regular regimes, no deployment of paid peacemakers. During my own evening conditioning, I pass by the Guild to observe it in a state of darkness. I write to inquire upon your intent for future engagement, and above all, to offer aid in your duties as a Guildmaster should you require council.
Respectfully,
Master Dralt
Merchant Guildmaster
Master of Coin



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Epitome's response would appear at Merchant's Guild, perhaps in front of Tak's office door or on his desk, mysteriously.

Her writing looks as though it were once eloquent, but has obviously fell out of  practice with trailing lines and sloppily dotted i's.
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Master Dralt,

Alas, i came into the position of Guildmaster quite suddenly. We have been striving to update the Guild Rooster with very few and little results. It seems the time without a guildmaster has left interest in the organization weak. We are hoping to organize a dinner to draw back old members and perhaps raise new interest. Until we can raise this interest, the Guild will continue remain at a standstill. We have but perhaps five on our active members list. I hope we will be able to rectify this issue in the near future. If there is anything you need of me, or what little the Guild currently has to offer, please do not hesitate to inquire.

Sincerely, Epitome.




17
Twin Drakes Archives / Archives
« on: March 06, 2017, 12:32:32 AM »
Spaceholder

18
Twin Drakes Archives / Lost Pet [Completed]
« on: March 05, 2017, 11:27:31 PM »
Difficulty - Novice
Party Requirements:  (1-2)
Reward: 1 Silver [8 copper after Guild Fees]
Description: (NPC) Miss Skritten’s odd pet has wandered lost in the wood. He goes by "Bouffels". His appearance more or less of a small, brown, fuzzy mass. Miss Skritten insists he is harmless, for the most part, but claims Bouffels spits what she describes as "nasty stuff" when frightened.

[Whisper Epitome if interested in taking this job.]


 Completed by Shinoski

19
Twin Drakes Archives / Archives - Completed Jobs
« on: March 05, 2017, 11:26:56 PM »
Jobs completed are filed away for record-keeping. This folder remains available to all Guild Memebers on the main floor.

20
Twin Drakes Archives / Re: A Matter of Wanted Posters and Monsters
« on: February 09, 2017, 09:02:11 PM »
@Squall

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Thunk!

The infamous messenger pigeon, Gerrold, smacked into the window. Twine fastened the Guildmistress' response to his neck.

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Master Squall,

Your olive branch is undeserved, but taken with great gratitude. The aspect of a second vampire in similar nature to the first I hardly find to be surprising, though unfortunate. I will make a posting in the Guild, asking for volunteers for forest patrols.

On the matter of the refugee, Titannia, the woman has my most deepest empathies, as I was in her same place some years ago. If she will have it, I would offer her shelter in the Guild itself, where she can move about freely under the protection of the residing members. As for a personal Guard, I will see to it she has the best available at the Guild's disposal.
Descriptions of her hunters will be posted by this evening on our information board. And if, should it come to pass, these individuals are captured alive, will the Gendarmes take them into the custody of the Kingdom? I wish to prevent any future missteps."

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21
Character Sheets / Re: Salali (Alt)
« on: February 06, 2017, 12:32:42 AM »
Does anything else need to be changed? No feedback for awhile. :/

22
Character Sheets / Re: Crysalia Iceblade
« on: February 05, 2017, 04:49:39 AM »
"Not related, " But how common of a last name is it, really? Come on.  8)

23
Infirmary / A Drawstring Pouch and a Letter
« on: February 05, 2017, 04:12:28 AM »
@Amena @Riley Keller @Theudric

Upon a table in the infirmary, a small drawstring pouch appeared, placed on the sly.  Beside it, a small rolled note, tied with twine.  It is addressed to Ania.

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To the Master Healer, Ania,

This purse contains 20 gold, payment for my own due medical treatment, as well as those owed by Riley and Morgue. Please keep any remaining gold for the infirmary. You and your staff have my many thanks for restoring them back to health.

-Epitome

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24
Character Sheets / Re: Salali (Alt)
« on: February 02, 2017, 01:15:57 PM »
Edited.

25
Character Sheets / Salali (Alt)
« on: February 01, 2017, 10:17:40 PM »
Furcadia Name:  Salali
Character Name: Salali
Aliases: None
Species: Shifter
Subspecies/Race/Class: Shifter
Age: 7
Gender: Female
Height: 4"0
Fur/Skin Color: Pale
Hair Color/Style: Mousy Brown
Eye Color: Green
Markings/Scars: None visible
Appendages: ears and tail that appear and disappear.

Demeanor: Stubborn, Selfish, Naive, Bossy
Alignment: Neutral/ Undermined
Profession: None yet!
 
Resistances: Shadowmancy, Ice, Earth/Nature Magic
Weaknesses: Silver, fire,  light, iron.
Phobias: Being alone, fire,

Statistics:
Strength (STR): 1
Dexterity (DEX): 3
Constitution (CON): 4
Intelligence (INT): 2
Wisdom (WIS): 1
Charisma (CHA): 4

Details:
Weapons
NONE

Armor
 SHE'S  SEVEN
 
Abilities
(Natural)
- Shifting - Body shape changes between lycan and human forms continuously. She has very little control.

(Learned)
NONE YET
 
Appearance
(Furcadia Description)
A girl who appears to shift her likeness between that of something canine and that of a human child. Two wolven ears poke out of long, tangled locks that fall about her face and flow over her back. She is currently slender and obviously hungry. Filthy and torn skirts cover this form. Her eyes constantly shift like a wild animal looking for something to scavenge. Her origins are unknown, even to her. Salali is prone to poor manners, and her mannerisms often reflect that of a feral upbringing.

Any other pertinent info:
http://www.rprepository.com/c/salali

26
Twin Drakes Archives / Re: Vampire Hunting - Consecrated Requests
« on: January 27, 2017, 07:16:24 PM »
Epitome's dumb pigeon returned to Tillius' window, crashing into it once in the fading light of the evening with a graceful thunk before pulling itself upright again. It pecked at the window. Like before, a letter was tied to the bird's neck.

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Master Tillius,

I'm afraid my intentions in my previous letter were unclear to you, but fret not, as the guild knows in abundant clarity that this hunt is to subdue the creature only to be passed into the hands of Eileadorian law. "Hunted" was perhaps not the most effective term to express the Guild's intentions tonight.

Your concern is due noted and appreciated. I would hope not to be as blatantly foolish as the one made a spectacle of earlier this week.

We hope that you will join us in our pursuit this evening, for the hour is fast approaching. We have been led to believe the vampire is hiding in the swamps. Your skills may prove to be amply beneficial.

Sincerely,

-Epitome

27
Character Sheets / Alt: Tyckoto
« on: January 18, 2016, 07:52:28 PM »
Furcadia Name: Tyckoto
Character Name: Tyckoto
Aliases: None
Species: Dragon
Subspecies/Race/Class: Fire/Shadow Dragon
Age: About a year
Gender: Male
Height: Growing
Fur/Skin Color: Black with teal accents
Hair Color/Style:
Eye Color: Pale blue
Markings/Scars: None
Appendages:

Demeanor:
Alignment: Neutral
Profession: Dragon
 
Resistances: Fire, shadow magic, ice
Weaknesses: Light magic, water
Phobias: Being weak, carrots

Statistics:
Strength (STR):17
Dexterity (DEX): 7
Constitution (CON):12
Intelligence (INT):  10
Wisdom (WIS): 13
Charisma (CHA): 15

Abilities
(Natural)
- Fire Breathing - Obvioyus
- Summoning Shadows - Gathering energy from shadows to be utilized. (not perfected)
 
Appearance
(Furcadia Description)
 Just over five feet in length, not including his tail. Black scales covered his form, with the exception of grey plates on his underside and feathery spines that draped down the center of his back all the way to his tail, topped with it's own bit of teal fluff. Long pointed ears stuck out form either side of his head. Leathery wings, curled at his side. Azure eyes constantly shifted to anything and everything that strikes him as remotely interesting. He walked with a cocky gait, swinging that tail behind him with what could only be described as an immeasurable amount of sass. He was loud-mouthed and always spoke his mind, often at an obnoxious volume.

Any other pertinent info:

http://www.rprepository.com/c/tyckoto

28
Character Sheets / Epitome
« on: September 14, 2015, 01:56:28 AM »
A little about my previous experience:
I've been around furcadia for a long, long time. Recently became involved with RP on furcadia in January of 2015. Before that, I led some large RP groups in a MMO called Feral Heart.

Why I'd like to join: Great plot here, friendly players, and it's always active. :3



Full Name: Epitome
Aliases: Epi.
Hair: Russet
Fur/Skin: orange
Eyes: blue
Height: 125
Weight: 5"5
Species: Red Fox
Race: Furre
Affliction: Faeship
 
Alignment: Neutral Good
Profession: Fighters Guild Guildmistress
 
Resistances: Not bothered by blood or gore, lightning,
Weaknesses: Emotional trauma, demons, panic attacks, nightmares,
Phobias: Butterflies, heights, spiders, restraint

Statistics:
Strength - 4
Constitution -3
Dexterity -7
Agility -5
Intelligence - 4
Wisdom - 3

Fortitude - 2
Reflex -5
Will -6


Details:
Weapons
- Saber - A standard saber. It is blessed with holy magic, as a thank you gift for rescuing a paladin.
- Dagger - Silver-plated and decorated with blue gems in its hilt. It is her last line of defense. This pretty thing is her most beloved possession

Armor
- Armor - Just the Clothes on her back, usually. Sometimes leather armor on patrols.
- Trinkets - Nothing of note.
 
Abilities
(Natural)
- Elemental Energy, Lightning - A naturally-occurring energy, but it requires discipline and focus to be used effectively. Lightning strikes in battle are not auto-hit, and are treated the same as a physical attack in terms of hitting. The only exception to this is when the target is making direct contact with Epitome. A warning will be given to players, and a dice roll will determine strength.

- Keen Ears/Nose- Epitome is a fox, and has acute hearing and smell. Nothing that makes too big of a difference in role play typically.

-Nature Power - Ability to a limited extent manipulate plants.

-Fae Sense - Ability to Sense the presence of other fae in the immediate vicinity.

-Shapeshifting - Limited and different forms take different amounts of energy to shift into. If she uses too much energy, she will become temporarily "stuck" in a form.

- Energy Transfer - Able to transfer living energy between sources. Used primarily for healing. This ability also allows her to take energy from plants to use.

(Learned)
- Sword - Epitome was raised under military instruction for most of her life. She is proficient in the saber and dagger. However, she is not strong, and relies on wits and speed to overcome opponents.
- Survival - She's been travelling a lot. Knowledgeable in makeshift shelters and traps.
- Cooking- She can't do it.
 
Appearance
(Furcadia Description)
> Fur adorned with shades of light orange, underparts a creamy white, with legs and ears accented with onyx, the vixen's features seemed completely ordinary. However, one may see an unusual white spot peeking out on her forehead from behind a slanted curtain of medium-length hair. Her garb was sharp, a white blouse layered with a navy jacket with brass buttons paired with comfortable trousers and tall, brown boots with just a bit of a heel. A leather belt hung at her waist, saber resting against her left thigh and a dagger against her right, adorning  the belt as deadly charms.


Any other pertinent info:

http://www.rprepository.com/c/epitomefox

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