Question : My character is the Greatest Mage in All the Worlds. Can my character break through the wards, anyways?
Answer- In short? No.
- Only through administrative approval. The Wards are designed to be unbreakable, unable to be stolen, irremovable, and adamantium in magical fortitude.
- They are permanent for a reason!
Question : My character actually teleport through the miasma of life itself. Can my character magically transport in and out?
Answer- Nope! You will use the door and you will like it.
- Same exact design as the wards on the Jail Cells!
- Stacked Wards for a reason!
Question: My Character has a magical sensitivity and would
feel sick around any magical casting. Will my character feel sick in the Infirmary?
Answer- When the Wards are not activated, no. Your character will not feel sick in the Infirmary.
- In the event that the Wards “Defensive Crystal”, “Peaceful Spirits”, or “Sound the Alarm!” is activated, your character may react negatively to the magic being put off by the emplaced crystals and magical effects from the Wards.
- The “Inactive Wards” do not leave any latent effects for magically sensitive character. They were designed with YOU in mind, magically sensitive characters.
Question : How much of this is "Common Knowledge"?
Answer- Characters can assume that they know that "The Infirmary is Warded" against attack.
- Characters can also assume to know the magic was designed to allow dark/demonic/undead/necrotic and magically sensitive characters to be present in the Infirmary with no detrimental effects
- Characters may also know who created the Wards and the fact that the knowledge behind them was "Being kept hidden" so that the Wards could "stay in place forever."
Question : My character is undead, will they not be comfortable in the Infirmary?
Answer- Your Undead, Dark, Demonic, Shadow, Necromantic, Shade, UbrDrkDth character will not face any negative impacts by entering the Infirmary.
Question : What do you mean by the effect of “Consciousness Check”? My character has no conscious! My character consciously wants to kill everyone!
Answer- Attacking other characters in the Infirmary IS ALLOWED. The idea behind this Ward is to deter your character from wanting to attack inside the Infirmary. Consider that the Infirmary Grounds are“neutral” and “sacred” (Not Holy/Unholy) ground.
- You are welcome to play this as you want. The idea stressed by members of the Community that were spoken to is that while we appreciate your want to fight and push-and-shove in the Infirmary, we kindly ask you to just take it outside.
- This ward is meant to help with that “feeling” in your character. How you play that, or choose to ignore it, is entirely up to you!
- Have you ever had so much reverence for someone or something that you just know in your heart you shouldn’t attack it, defame it, or steal from them?
- That’s what happens here