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Character Sheets / Lukas Drescher (alt)« on: April 20, 2018, 11:31:32 PM »
Have you previously submitted an application/character sheet which has been approved? Yes
Basics / Biography Data Furcadia Name: Lukas Drescher Species: Human Subspecies/Race: German Age: 37 Apparent Age: Gender: Male Height: 5'11" Weight: 140 lbs Build: Gangly Fur/Skin Color: White Hair Color/Style: Blonde Eye Color: Blue Markings/Scars: Many scars all over his body, namely seen upon his hands, arms, and a few on his face. Appendages: Two arms, Two legs, Two brains... wait. Handedness: Right Primary Class: Scholar Secondary Class: Doctor Profession: Scribe, Potion-maker, Healer Appearance (Furcadia Description): A twitchy individual, Lukas is a man who seems to not be able to sit still for more than a few minutes at a time. Whether he is flinching, shaking slightly, jiggling his leg when he sits, or drumming his fingers on a tabletop, he can't seem to keep his frenetic energy to himself. He is on the tall end of the spectrum at just shy of six feet in height and very thin, almost emaciated. He has wiry muscle on him, but not an ounce of fat, mostly because he forgets to eat quite often. His hands are decidedly delicate, long fingers and very good manual dexterity, the hands of a healer, a scribe, an artist. Lukas's hair is long and naturally thick, and he often pulls it back into a hasty ponytail for convenience. His eyes, soft blue-grey in color, are unnerving to say the least; the pupils are frequently contracted, as though he were in a complete panic, and he seems prone to making uncomfortable, prolonged eye contact with everyone he meets. Whether he realizes it or not remains to be seen. He has various faint scars that almost get lost in his natural pallor, scattered about his arms and torso as well as a few vaguely seen around his eyes. His expression is often a sneering grin or a knowing smirk. For all his strangeness, Lukas is a very fine dresser, taking great care to purchase finely dyed leathers and soft-woven fabrics for his clothing, favoring dark violet, soft brown, and gentle cream. Polished buckles on boots and coats almost always have rich engravings. Personality Demeanor: Intelligent, snide, manic, paranoid, morbid. Likes: Reading, painting, being too inebriated to function properly. Dislikes: Silence, children, sleep. Phobias (if any): Ṯ̴̖͉̹̼͍H̷͘͏͓̣̬͍̹É̗̖̹̣͈͍̟͎ ͓̩̲͇̭͞Ḑ̸̦̝͈͕̼̘̩̬͚͠A̷̮̭̟̫͔̼̠͢R͈̯̳͘͞͝ͅK̤̞̠͎̣̻̣ Alignment: Lawful Evil (Dominator) Description: They respect the law, but have no concern for others, and tend to exploit the law to rise to power. Often they will engage in merciless, organised, planned killing. Example: Adolf Hitler. Cribnote: It's all part of the evil plan. Statistics Strength (STR): Low Dexterity (DEX): High Constitution (CON): Low Intelligence (INT): High Wisdom (WIS): Medium Charisma (CHA): Medium-Low Overall Evaluation: (57) Average (Strengths / Resistances) / Weaknesses Strengths / Resistances
Possessions Weapons
Abilities Natural Abilities
Other Other pertinent info: Music! Generated by Character Sheet Generator
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Character Sheets / Lady Idani« on: January 24, 2017, 06:11:59 PM »
Previous RP Experience: Around 20 years (give or take) of online and IRL roleplay in the form of chat, forum, and tabletop RP. I have also served as an admin for a roleplay forum for a few years.
Why I would like to join: I'm impressed with the active nature of this community and have never partaken in such large group roleplay, and I would like to broaden my horizons on that front! (I'm also extremely shy and am forcing myself out of my comfort zone so I can meet some new folks and write new stories.) ______________________________________________________________ Furcadia Name: Idani Character Name: Idani (pronounced ee-DAH-nee) Aliases: The Lady Idani, The Gold Woman, Summoner Species: Centaur Class: Noblewoman, Summoner Age: 43 Gender: Female Height: 6'2" Build: Light and lithe, quite small for a centaur. Not physically strong compared to others of her kind, though she can pull a considerable amount due to her physiology. Delicately featured face, nimble hands, shapely legs and hooves. Hair: White, naturally straight, extends down to mid-back. Usually worn in a stylish updo, with fashionable curls and jewelry scattered about. Occasionally lets it down for close company. Markings: Dark dappled grey fur. Mixture of grey and black blotches over most of her body, clears up to almost solid grey on her face. Darkens to black on her muzzle, ears, arms, and legs. Black hooves and nails. There is a distinctive rune engraved into the flesh of her forehead, it looks like it is inlaid with molten gold and glows with a soft light of its own. Usually hidden by artfully styled bangs. Eyes: Large, intense, and emerald green. Generally do not display emotion; it is most likely to see Idani with a rather bored, cold stare. Flashes of anger or amusement will occasionally spark something in her eyes, but again, this is rare. Often makes deliberate, aggressive eye contact with people to discomfort them into looking away. Usually completely dismisses servants and doesn't look at them unless they are hers, or she is looking to buy. Apparel: Only the finest, most fashionable dresses and robes. Prefers crimson and gold silk, heavy brocades, lace, and velvet. Even when she must venture out into the wild, she dresses in the highest of fashion. She is not afraid to get dirty or ruin a dress from the rigors of travel or the bloodstains of her job and pleasure. Extremely modest in style, will almost always wear long sleeves, full skirts, and extreme high-necked collars. Never seen without a pin styled as a black knight chess piece affixed to her dress. Heavily adorned with gold jewelry; bracelets and anklets studded with gemstones, fine chain and jeweled necklaces, many gold rings in each ear, and often delicate chains in her hair and tail, as well as multiple rings on both hands. Favors emeralds and rubies. Usually sports golden horse shoes, red or gold dusted eye makeup, and often paints her hooves and nails gold. When out on business affairs, carries a large dark leather satchel at her waist that holds far more than it looks like it should. Voice: A rich and expressive alto, with an accent common to centaurs of her kind that meshes well with the Common tongue, making for a subtle difference in pronunciation and enunciation. (Accent is equivalent to French) Speaks several languages fluently. Voice Reference! Scent: Wears expensive perfumes and scented oils in her hair; prefers sweet musks rather than flowery or fruity smells. The odor of fine shisha tobacco clings to her clothing, as well as the acrid scents of whatever substances she has imbibed that day. Under all of that, to those with keen senses, there is the unmistakable smell of blood and death. Appendages: Two arms and four legs. What profile is complete without a visual aid? Reference Image Demeanor: Noble, haughty, and aggressive. She walks with a measured and graceful stride, head held high and tail flagged full. Her expression is usually a dismissive frown with half-lidded eyes focused on her objective rather than the people and objects around her. Alignment: Lawful Evil Profession: Magic-user, Freelance Mercenary, Wealthy Benefactor Resistances: - Mind-affecting Magic: Idani has a will forged in flame and made of steel, and it is very difficult to affect her in matters of the mind. - Always Alert: The Summoner's senses of scent and hearing are very keen, and it is quite difficult to catch her unawares. - Political Manipulation: You probably don't have what she wants, so it's unlikely you will be able to sway her with bribes, promises, or other one-sided deals. (Come to her with a mutually beneficial offer, however, and she will indulge you.) She cares little for your local social drama, hierarchies, and political machinations unless they serve to further her goals in some way. Weaknesses: - Physically Weak: Idani is small and comparatively weak to most other centaurs, and has a very light constitution. As such, if one were to manage to get into melee range, she would have little ability to withstand much damage, and she does not possess much resistance to poisons, except for her drug and alcohol tolerance. - Pride: A vain creature by nature, Idani's pride can be easily pricked and insults are usually taken personally. - Grudges: Forgive and forget are things the Summoner does not often do. Her memory is excellent and her ability to satisfy a grudge is ruthlessly efficient, if occasionally reckless. Oftentimes this works to her disadvantage. Phobias: - Heights: Centaurs are made to stand upon the ground! - Enclosed Spaces: Idani gets exceptionally edgy and prone to lashing out when in close quarters for too long. Statistics: Strength (STR): Low Dexterity (DEX): Medium Constitution (CON): Low Intelligence (INT): High Wisdom (WIS): Medium Charisma (CHA): High Details: Weapons: - Magic - Idani has an array of damaging and utility spells that she can cast at the effective capacity of an 16th level Summoner, in Pathfinder RPG terms. (The exact spell list exists, you can see it on her RPR) - Ritual Dagger - A twelve-inch long thin, curved blade made of blackened steel with a gold and gem inlaid hilt. It serves ritual and defensive purposes, good for bloodletting and killing as necessary. To those folks especially sensitive to magic (or skilled at detecting magical auras), the dagger hums violently, enchanted with a very potent magic indeed. - Eidolon - See below for more information on Idani's eidolon. Armor: - Wears no armor - Dresses in high fashion at all times. Abilities: (Natural) - Stronger than many bipeds, only by virtue of her quadruped physiology. - Excellent sense of smell and hearing. - Can run extremely fast. (Learned) - Languages - French (native tongue), Common, Latin, Italian, Orcish, Draconic, Elvish, Drow, Dwarvish, and a handful of Furre dialects. Learned from dedicated study over the years. - Diplomacy - High society breeds high manners, which Idani has learned to use in matters of political intrigue, deception, and diplomacy. Despite her cold disposition, she is exceptionally versed in proper mannerisms, and always comes off initially as exceedingly polite and socially-conscious, if distant and disdainful while doing so. Eidolon: Name: Yavin (pronounced "yah-VEEN") Over the years, Yavin has been shaped by its mistress into the form it currently holds today. It is long and serpentine, like a great lithe constrictor snake, with a dragonlike head and a long, flowing mane all down its back from head to tail. Its body is covered in thick, protective hide the color of blood, gold, and ashes. It possesses two arms, each equipped with a three-fingered hand armed with curved golden talons, and its jaws are lined with wickedly sharp teeth. Its eyes are fierce with goatlike pupils, and a golden rune is engraved into the skin of its forehead, glowing softly. Yavin rarely rests upon the ground, flying through the air by way of magic thanks to the method of its creation. It flies in a rippling, undulating fashion, making it rather breathtaking to see, as long as it is not focusing its mistress's wrath upon you. For the most part, Yavin does not present a personality beyond that of a vicious killing machine, as Idani does not keep it summoned at all times unless she is out in the wilderness. But if one were to observe its interactions with its mistress, or have the rare opportunity to talk to it or interact with it for more than a brief time, one would realize the creature is its own person. It does not speak aloud, but rather uses a telepathic voice that is a soft, rich tenor, loaded with contempt for anyone but Idani herself. It possesses an easily flattered ego, loudly proclaiming its victories to its mistress, who shamelessly indulges it every time with praise. It tends to be boastful and snarky, with a dry sense of humor and a knack for puns. When alone with its mistress, it is deeply affectionate, though rare is the one who has seen this with their own eyes. Any other pertinent info: Idani's RPR profile Playlist of inspiration music (Furcadia Description) The jingle of jewelry and whisper of an elaborate red silk dress accompanies the clack of goldshod hooves as the richly-adorned centaur moves. Her head held high, her gestures graceful and deliberate, she views the world around her with a scornful eye. She leaves a lingering odor of aromatic tobacco, blood, and fine perfume as she passes.
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