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Messages - Metz

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1
Character Sheets / Re: Liam Laca
« on: December 21, 2016, 04:08:00 PM »
I've seen Liam do his teleport thing in two large group-rp battles now, he offsets it with the sickness he gets from doing it. Given his physical size, he mostly uses his teleportation as a distraction, too. I generally have concerns about teleportation, but the way he does it seems pretty balanced. Also given how events run with battles two or three days in a row, or two or three times a week, he's usually so sick from doing it the last time that he ends up only doing it once or may twice in a day.
Plus, most of the time powers boil down to player choices, as far as I've seen, he's pretty considerate about it and about how others feel.

2
Gendarme Applications / Gendarme Application: Emma Brandt - Approved
« on: September 19, 2016, 11:41:17 AM »
(OOC)

Do you have IC experience role-playing combat? - Yes

Are you familiar with the dreams systems for combat, mundane and magical, as well as all other dream rules? In general, yes, but may need to question for specific instances.

Will you be around regularly? (At least two nights a week) - Should be most weeks, yes.

What is your timezone? - Eastern US

(IC)

Name: Emma Brandt
Age: 28
Gender: Female
Species: Human

Prior Military Experience: Landsknecht unit (The other ones might give us a bad name)
Prior rank(s) held, if any: Schützen Leutnant, Artillery Captain
Weapon Focus: Ranged, both individual weapons such as crossbows, pistols, and muskets; and crew-served weapons such as cannons.

Do you have any experience training others? Yes
Are you willing to teach? If so, what subject? Mixed Infantry (Pike and Schützen) Tactics, Jäger (Ambush) Tactics, Cannon and Gun drills.

Do you have any non combat related training that could benefit the Gendarme? If so, please briefly state what.
Are you willing to teach others this knowledge? Military Philosophy "Krieg ohne Haß" - "War without Hate" - that measured responses and respect towards enemies is not only morally satisfying, but has practical results as well.

I, _Emma Brandt_, from this day henceforth, swear to abide by and uphold the laws of Eileadora and her Queen. I swear to be honorable, dutiful, and disciplined, to protect the citizenry of the island by any means within my power.



On receiving the application, the applicant will be assigned a Gendarme Proctor. The Proctor's duty is to evaluate the applicant's eligibility to join the ranks. They will be evaluated on 3 levels: Combat prowess through a physical skills test, emotional stability, and mental cognizance through in field testing. Only if the marks on all three levels are adequate will the applicant be formally given their badge.


~ To be filled out by Gendarme Proctor ~
(Proctors - PM Squall or Whisper Azilie Ryld with the information so the appropriate edits can be made. Thank you!)

Proctor Name: Rolan Blackvald (If Rolan is unavailable, Riley Keller or Arator Drubunir)

Combat Prowess: Adequate __ Workable but needs Improvement X Fail __
Emotional Stability: Adequate X Workable but needs Improvement __ Fail __
Mental Cognizance: Adequate X Workable but needs Improvement __ Fail __

Proctor Notes:

Excels at ranged combat but needs assistance with blade and close-in work. Not wholly incompetent on that front but not where she could be either. I'd send her to Arator.

Runs a small business specializing in gunsmithing, crossbow construction, and mechanical traps. The latter seems worth looking into as far as expanding our arsenal goes.

Ms. Brandt hails from a professional military background in the Germanic portion of the Old World. Disciplined and serious with a good head on her shoulders. With a bit of work I genuinely believe she'd make a fine recruit.

Approved By: Rolan Blackvald

Date Approved: September 29th

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Master of Law

3
Q&A / Re: "Non-Lethals"
« on: September 16, 2016, 11:36:27 AM »
Yay, I thought those would be the answers.

Although with bows and crossbows, I've heard that in medieval times a special flattened tip was used to hunt smaller game to prevent damaging the pelt. "Fowling Bolts" or somesuch? I was led to believe that whatever these tips were made of were incapable of killing larger game, deer having thicker and sloped skulls and all. So if someone were caught with actual arrowheads in the King's Forest, they'd be arrested on the spot for intent to hunt deer instead of the smaller game they were authorized. Probably be good for breaking an assailant's arm or leg or cracking their sternum, though.

4
Q&A / "Non-Lethals"
« on: September 09, 2016, 09:47:19 PM »
Forgive me if this is already a topic somewhere.

So, my one character Emma prefers to not kill people if possible, even though she actively explores new ways to do that. But, ICly, I think if she had the forethought she'd try to minimize casualties. Therefore, I had some questions about different sorts of non-lethal weapons, and how a knock-out is handled.

Melee
Hands: Doesn't apply to many of mine, but if a character was big enough or trained in a certain way this would be applicable. Mechanical advantage holds, say, a choke-hold, or a choke in general (magical tendril, whathaveyou). What sort of turn-count would you have before someone was choked out, if the proper technique was being used to cut off circulation at their carotids? It wouldn't last long as a knock-out, of course, and character's skin thickness and such would come into account. But, average humanoid, what would it be like in posting?

Baton/Club: This, I imagine would be harder to determine, and would go entirely off character body type. Is there a set 'standard' for average sized humanoids? Hard to knock out a dragon or an oni.

Ranged
Bolts/Arrows: This is really why I'm asking this. I'd like to have Emma use some crossbow bolts that had their pointed tips removed and the shafts flattened, perhaps replaced with some sort of softer tip, and thickly lacquered. Against magical enemies and such, this downgrade might border on the suicidal. But against regular humanoids, could it be a 'safe' alternative? Surely it would still hurt and bad, crack bone at close range, but would it be a viable alternative to launching a lawn dart into someone's skull?

"Poison"
Smoke Bombs: Some sort of CS/Tear gas possible? Not crazy purple knockout gas, but you guys probably get where I'm going. Smoke/Gas to make ranged attacks more difficult, to make magic focus more difficult, that sort of thing. Emma could possibly make these for the guard, but I don't know, I don't want to do anything people would think was too OP.

What do you guys think?

5
Q&A / Re: Firearms
« on: September 02, 2016, 05:45:59 PM »
There was Lagertha, who, by the testimony of the Dane Saxo Grammaticus, 'She was a skilled Amazon, who, though a maiden, had the courage of a man and fought in front among the bravest..'

So in short, hell yes woman can fight and fire guns. xD

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Yes, we will get along well >=3

6
Q&A / Re: Firearms
« on: September 02, 2016, 05:20:48 PM »
Yeah, they would be nastier than a crossbow or bow just based off of possible fragmentation of the lead ball, and more massive tissue damage from the force with which they hit and being a blunt lead ball and all. But that's both rifles and smooth bore, and rifles would give no real advantage of range, just accuracy.
There were most certainly rifles in the American revolution within the militia units of both sides; and "Ferguson's Rifles" as well. But I think we're saying the same thing and getting caught up on small details and/or semantics.
In any case, my original point was that I was told (more like hassled, nothing official) that my character couldn't use guns cuz she's a girl. So I just wanted to say that firearms of the period were not uniform because there hadn't been an industrial revolution, and so it makes sens that she could (plus average height and diet wasn't so great back then, either, so I doubt all the soldiers using them were hulks). Also that non-uniformity is a con of guns. Since that's also why Militia units in the 18th century couldn't repair their rifles easily, because they had come from certain craftsmen who couldn't mass-produce repair parts.

7
Q&A / Re: Firearms
« on: September 02, 2016, 03:35:33 PM »
I will make a stressed note that rifling, while it STARTED to be worked on in the 15th century (Circa 1400's to 1530's), Rifled Barrels was still in developmental stages. It was not accurate. It was not common place. Many people had never heard of the science of it yet. It was not fully worked on until the MID to LATE 16th century, which Etla is still considered late 15th to very early 16th (the middle to near end of the Renaissance Period), so the technology is still considered in it's infancy. Mid to Late 16th century was when true rifling began to roll out, but it was still not a common thing until the late 19th century.

Unless a character is jumping through the rift from the future where rifling -was- an everyday thing, the technology did not exist in a manner that it was available in every household, every smithy, or in every armory. So if a rifle breaks, the ability to reforge the barrel with accurate rifling grooves will likely not be possible unless the rifles owner knows how to bore the barrel themselves.

What if such a character were from the area of the world were rifling was prominent? It took a ridiculously long time for the English and French to accept rifles, but several German princes seemed to have been making rifleman units as part of their small armies in the early to mid 1600s. I think hunting rifles in the American colonies were brought over by German settlers who had intermingled with the English back when England was pals with several of the smaller states, although that's more than 100 years later than the date we're talking about.
"No rifling" is an okay rule, but rifles come with their own pros and cons of being more accurate, but taking longer to load. Although I guess if guns aren't very commonplace in Etla, a gunner would be making their own ammunition in any case; and at the short ranges that any battles would take place in Etla, it wouldn't actually give an advantage to have a rifle.
Oh! Someone else was showing me a firearm called the "Bandersnatch" which appeared to be a breech-loading break-action thing with canister-cartridges? That person is also gone, though, so I assume that's just not a thing?

8
Q&A / Re: Firearms
« on: September 02, 2016, 01:01:33 PM »
I was told by someone, rather firmly, that my Emma (a 5'6" tall German female) wouldn't be able to use firearms because "femmes and short furres cant." I'm glad to see that people understand this is simply not the case, and a myriad of firearms existed even before the industrial revolution; even moreso, since the weapons were handmade and didn't have any sort of blueprint or interchangeable parts..
Although I might mention that the tech level being at 1610 allows for rifles as well! Rifling was officially invented by Germans (muahaha) in 1520, although their use was primarily for hunting. They were used by hunters since they took longer to reload, and required a rod. Smoothbores also had a rod, but one could often literally drop the "ball" down the barrel, whereas the rifle's ball would require it be jammed in.
This faster, uniform reload is why armies didn't switch to rifles until the 19th century. Before then, of course, only specific units had rifles. I might also note that they didn't blow up as often as people think, the "It's just as likely to kill the user as the guy they're aiming at." saying is a little tiring; though they did have many misfires if the flash pan wasn't properly filled or the mechanism didn't make enough of a spark. Plus, much agreeance with Squall, they very inaccurate by today's standards, and were best used in volleyfire; smoothbores, that is. But rifles made Guerilla warfare (which is like hunting, but for people) possible, although their accuracy was still very short-range.

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